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English
What is this?
DeathIntercept is a mod for Slay the Spire 2 that lets you choose whether to retry a combat or give up when your character dies. Instead of immediately ending your run and deleting the auto-save, the mod pauses the death flow and presents a dialog:
The combat reload logic is adapted from STS2-QuickReload, specifically the
QuickReloadRunner.RestartSinglePlayer()flow. Thank you for the reference implementation!
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汉语
这是什么?
DeathIntercept 是《杀戮尖塔2》的一个 Mod,让你在角色阵亡时可以选择重打或放弃。不再直接结束对局并删除自动存档,而是暂停死亡流程,弹出对话框:
战斗重载逻辑参考了 STS2-QuickReload,尤其是
QuickReloadRunner.RestartSinglePlayer()的实现。感谢参考代码!
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GitHub: Douvahkiin/StS2-DeathIntercept

Геймплей
Death Intercept
от Hengaaaav1.1
DeathIntercept is a mod for Slay the Spire 2 that lets you choose whether to retry a combat or give up when your character dies.
Создано
12 мая 2026 г.
Обновлено
13 мая 2026 г.
Описание
Это описание предоставлено автором мода на Nexus Mods на английском языке.
DeathIntercept / 死亡拦截
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English
What is this?
DeathIntercept is a mod for Slay the Spire 2 that lets you choose whether to retry a combat or give up when your character dies. Instead of immediately ending your run and deleting the auto-save, the mod pauses the death flow and presents a dialog:
- Retry (Enter) — Reload the combat directly from the pre-combat save. The fight restarts from round 1.
- Give Up (Esc) — Proceed with the normal game over flow. Saves your score, badges, and run history.
- Intercepts CreatureCmd.Killbefore the death music and game-over logic run.
- Preserves the run save by blocking SaveManager.DeleteCurrentRun.
- On retry, reloads the combat in-place using the same flow as the main menu "Continue" button — no main menu transition.
- Drop DeathIntercept.dlland DeathIntercept.jsoninto Slay the Spire 2/mods/DeathIntercept/.
- Launch the game. The mod auto-activates.
The combat reload logic is adapted from STS2-QuickReload, specifically the
QuickReloadRunner.RestartSinglePlayer()flow. Thank you for the reference implementation!
—
汉语
这是什么?
DeathIntercept 是《杀戮尖塔2》的一个 Mod,让你在角色阵亡时可以选择重打或放弃。不再直接结束对局并删除自动存档,而是暂停死亡流程,弹出对话框:
- 重打(Enter)—— 从战斗前存档直接重载战斗,从第一回合重新开始。
- 放弃(Esc)—— 走正常游戏结束流程,保存分数、徽章和对局历史。
- 在战败 BGM 和游戏结束逻辑运行之前拦截 CreatureCmd.Kill。
- 通过拦截 SaveManager.DeleteCurrentRun保护战斗前存档不被删除。
- 选择重打时,复用主菜单「继续」按钮的流程原地重载战斗——无需返回主菜单,无需额外点击。
- 将 DeathIntercept.dll和 DeathIntercept.json放入 Slay the Spire 2/mods/DeathIntercept/。
- 启动游戏,Mod 自动激活。
战斗重载逻辑参考了 STS2-QuickReload,尤其是
QuickReloadRunner.RestartSinglePlayer()的实现。感谢参考代码!
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GitHub: Douvahkiin/StS2-DeathIntercept