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Sell Mod (or Shop Mod 0.107.1-0.111)
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Sell Mod (or Shop Mod 0.107.1-0.111)

от Kaizv0.0.24

Buy the Rug to unlock selling RELICS and POTIONS.Various QoL(Shopping Cart,View Upgrades,Price variance indicator,Gold stats)MP/Controller/MacOS&Linux working

Создано

15 мар. 2026 г.

Обновлено

2 июл. 2026 г.

Открыть на Nexus Mods

Описание

Это описание предоставлено автором мода на Nexus Mods на английском языке.

UPDATES:
0.107.1 GAME MAIN BRANCH WORKING


0.111 Beta working.


WILL ONLY UPDATE GAME MAIN BRANCH ONLY.


I appreciate if you report bugs/crashes with logs on BETA BRANCH AS WELL.
(if i have time i'll look at it if it's quick fix : NO PROMISES)

WORKSHOP:
https://steamcommunity.com/sharedfiles/filedetails/?id=3756032122


TROUBLESHOOTING:

If the mod crashes when entering a merchant room or buying the rug, try disabling the corresponding rug-removal option.

COMPATIBILITY:
The mod is working with:
Current Live Game version
Multiplayer / controller / MacOS&Linux working

ISSUE WITH OTHER MODS:
MintySpire2 FIXED
Let me know of any other.

Features


Buy the Rug (click “For Sale” tag) to unlock: 
Sell relics via Inspect (left click), Potions via dropdown menu
Multi-select purchase and sales preview (Shopping cart right click) and View Upgrades toggle.
Add a Merchant's gold display in shops, showing how much gold the Merchant is willing to spend.
Merchant's Ledger gold stat tracking.
Price variance ±15% (Blue = cheaper, Orange = more expensive, Green = promo, Red = insufficient gold) Base price on hover (in parentheses)
Merchant room rug removed from the floor when owned, reduced rug opacity when shop UI is open

Main Menu → Mod Configuration  → Sell Mod (or "Kaiz")
Sell price: 75% (default), 50%, 25%, or 1 gold
Separate pricing for "Upon pickup" relics
Rug price: 110 → 190 (affected by Membership Card / Courier)
Potion additional Discard option (vanilla-like play without uninstall)
Toggle Merchant price variance/colors and Merchant's gold display

Inspired from "Shop Mod" From Sts1

PSA Important about Saves:



Using any mod splits your saves into separate unmodded and modded folders, so your existing progress will not automatically appear in modded play.

Before installing mods,

BACKUP YOUR GAME SAVES:


Unmodded: %APPDATA%\SlayTheSpire2\steam\STEAM_ID\profile1\saves\
Modded: %APPDATA%\SlayTheSpire2\steam\STEAM_ID\modded\profile1\saves\

WindowsKey + R
Paste : %APPDATA%\SlayTheSpire2\steam\

If you want your current progress in modded play, COPY your saves from the unmodded folder into the modded folder.

If you want to keep a single shared save, you can use the optional UnifiedSavePath mod:
BUT BE WARNED, IT MIGHT BRICK YOUR PROGRESS/SAVE
https://www.nexusmods.com/slaythespire2/mods/6

It unifies the save directory so modded and vanilla play use the same save files. Which CAN be problematic

Installation steps in the download page.



Any feedback welcomed, please post bugs in the Bugs tab and provide logs, i'm much more likely to fix them if i have the logs and reproduction steps.