返回模组列表
在 Nexus Mods 查看

游戏玩法
Better Vanilla STS2
作者:Icewater661v0.1.8
为STS2的Beta版本修改了一些不合理的改动,让爬塔的选择更加丰富有趣,适配0.107.1版本。 Tweaks some unreasonable changes in the STS2 Beta version to make tower-climbing choices richer and more interesting. Adapted for 0.107.1.
创建时间
2026年6月5日
更新时间
2026年7月3日
详情介绍
此模组描述由作者在 Nexus Mods 上以英文提供。
为STS2的Beta版本修改了一些不合理的改动,让爬塔的选择更加丰富有趣,适配beta0.107.1版本。
Tweaks some unreasonable changes in the STS2 Beta version to make tower-climbing choices richer and more interesting. Adapted for Beta 0.107.
每一项修改都可以在用户数据目录的mod_configs/BetterVanillaSTS2.cfg中修改;若安装了BaseLib,也可以在模组配置界面中调整。你可以自由选择每一项修改内容是否在游戏中体验。
Each modification can be changed in mod_configs/BetterVanillaSTS2.cfg under the user data directory; if BaseLib is installed, it can also be adjusted in the mod config screen. You can freely choose whether to experience each modification in the game.
修改内容:
1. 进阶6及以上商店删牌涨价幅度由50金币改为25金币,起始价格100金币不变。
2. 凋萎改为1费、保留、打出后消耗,伤害数值与升级效果不变。只有非状态牌才被计入层数。
3. 活力火花添加旧版受攻击伤害回能效果,每回合第一次触发让攻击者获得1点能量(原本的污染效果仍然存在)。
4. Punch-Off事件中的拳击构装体入场时会减少18到23点当前生命值而非原本的2到9点。
5. 实验体Boss的激怒改为每当打出一张技能牌时,Boss获得只对该打出者生效的对应层数力量。
6. 华美发束改为失去所有金币,前2次卡牌奖励获得华彩附魔,并在选取卡牌后失效。
7. 当钓鱼竿升级一张初始打击或防御时,会使其计数增加1.
8. 债务不再出现在通过修正/遗物随机生成的诅咒池中,例如捏奥的骨骰。
9.实验性:将游戏RNG的底层随机数生成器替换为PCG32,以减少System.Random相近种子造成的相关性。默认关闭。( 注意:开启此项会大幅修改同一种子的游戏内容!请阅读tck.mn/blog/correlated-randomness-sts2了解这项修改内容以及原因。)已经被官方修复!
Changes:
1. Ascension 6+ merchant card-removal price growth is changed from +50 gold to +25 gold, while the initial 100 gold price is unchanged.
2. Wither now costs 1, Retains, Exhausts when played, and returns to hand after dealing its end-of-turn damage.Only non-Status cards will be counted.
3. Vital Spark restores the old attack-damage energy refund behavior, gives the attacker 1 Energy on the first trigger each turn regardless of stack count.
4. Punch-Off event Punch Constructs enter combat with 18 to 23 less current HP,changes from 2 to 9 in vanilla.
5. Test Subject Boss Enrage now grants matching Strength stacks that only increase the Boss's attack damage against the player who played the Skill.
6. Silken Tress now makes you lose all Gold, enchants the first 2 card rewards with Glam, and is used up after choosing a card.
7. When Fishing Rod upgrades a starting Strike or starting Defend card, gain 1 extra counter.
8. Remove Debt from modifier/relic random curse pools, such as Neow's Bones.
9.Experimental: replace the game's underlying RNG with PCG32 to reduce System.Random correlation from nearby seeds. Disabled by default.(Note: Enabling this option will significantly modify the game content of the same seed! Please read tck.mn/blog/correlated-randomness-sts2 to understand the content and reasons for this modification.)It has been officially fixed!
Tweaks some unreasonable changes in the STS2 Beta version to make tower-climbing choices richer and more interesting. Adapted for Beta 0.107.
每一项修改都可以在用户数据目录的mod_configs/BetterVanillaSTS2.cfg中修改;若安装了BaseLib,也可以在模组配置界面中调整。你可以自由选择每一项修改内容是否在游戏中体验。
Each modification can be changed in mod_configs/BetterVanillaSTS2.cfg under the user data directory; if BaseLib is installed, it can also be adjusted in the mod config screen. You can freely choose whether to experience each modification in the game.
修改内容:
1. 进阶6及以上商店删牌涨价幅度由50金币改为25金币,起始价格100金币不变。
2. 凋萎改为1费、保留、打出后消耗,伤害数值与升级效果不变。只有非状态牌才被计入层数。
3. 活力火花添加旧版受攻击伤害回能效果,每回合第一次触发让攻击者获得1点能量(原本的污染效果仍然存在)。
4. Punch-Off事件中的拳击构装体入场时会减少18到23点当前生命值而非原本的2到9点。
5. 实验体Boss的激怒改为每当打出一张技能牌时,Boss获得只对该打出者生效的对应层数力量。
6. 华美发束改为失去所有金币,前2次卡牌奖励获得华彩附魔,并在选取卡牌后失效。
7. 当钓鱼竿升级一张初始打击或防御时,会使其计数增加1.
8. 债务不再出现在通过修正/遗物随机生成的诅咒池中,例如捏奥的骨骰。
9.实验性:将游戏RNG的底层随机数生成器替换为PCG32,以减少System.Random相近种子造成的相关性。默认关闭。( 注意:开启此项会大幅修改同一种子的游戏内容!请阅读tck.mn/blog/correlated-randomness-sts2了解这项修改内容以及原因。)已经被官方修复!
Changes:
1. Ascension 6+ merchant card-removal price growth is changed from +50 gold to +25 gold, while the initial 100 gold price is unchanged.
2. Wither now costs 1, Retains, Exhausts when played, and returns to hand after dealing its end-of-turn damage.Only non-Status cards will be counted.
3. Vital Spark restores the old attack-damage energy refund behavior, gives the attacker 1 Energy on the first trigger each turn regardless of stack count.
4. Punch-Off event Punch Constructs enter combat with 18 to 23 less current HP,changes from 2 to 9 in vanilla.
5. Test Subject Boss Enrage now grants matching Strength stacks that only increase the Boss's attack damage against the player who played the Skill.
6. Silken Tress now makes you lose all Gold, enchants the first 2 card rewards with Glam, and is used up after choosing a card.
7. When Fishing Rod upgrades a starting Strike or starting Defend card, gain 1 extra counter.
8. Remove Debt from modifier/relic random curse pools, such as Neow's Bones.
9.Experimental: replace the game's underlying RNG with PCG32 to reduce System.Random correlation from nearby seeds. Disabled by default.(Note: Enabling this option will significantly modify the game content of the same seed! Please read tck.mn/blog/correlated-randomness-sts2 to understand the content and reasons for this modification.)It has been officially fixed!