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Tested on STS2 v0.111.0 (Steam public-beta)
If you have enjoyed this mod, an endorsement helps other climbers find it. Thank you!
Also on Steam Workshop for subscribe-and-play.
Features
Introduction
Something changed when The Architect returned. The Spire had always bent to his will, but this time the halls felt deeper. Corridors that should have ended at the third ascent simply kept going...
We now call it the Infinite Ascent. No hero has made it back to report how deep it goes.
Infinite Ascent adds an Infinite Ascent Custom Run modifier. Clear Acts 1-3 as usual, then keep climbing through new random biomes instead of ending the run at The Architect.
Install
How to play
Multiplayer (0.5.0+)
Co-op Infinite Ascent on STS2 public-beta. Separate coin purses per player. Merchant and Rest use party voting. Co-op leaderboard plus per-player submissions. Shared scorecard when more than one party member submits.
Leaderboards
On the finale of an ascent, you can submit your score to our online leaderboards by using the Submit Score button and/or copy a scorecard link.
The online leaderboards are here: Online boards | Here is a sample of a scorecard you can share with friends: Sample scorecard
What changes as you climb
Links
Steam Workshop | Discord | Patreon
Fan-made mod. Not affiliated with Mega Crit.

게임플레이
Infinite Ascent
작성자: qaulityv5
A Custom Run modifier for Slay the Spire 2. Clear Acts 1 – 3 as usual, then the spire keeps going. New Hive and Glory acts append after each act completion, with escalating map difficulty, boss pools, and late-game boss duos.
생성일
2026년 6월 25일
업데이트
2026년 8월 24일
설명
이 모드 설명은 제작자가 Nexus Mods에 영어로 작성한 내용입니다.
Infinite Ascent
Tested on STS2 v0.111.0 (Steam public-beta)
If you have enjoyed this mod, an endorsement helps other climbers find it. Thank you!
Also on Steam Workshop for subscribe-and-play.
Features
- Climb as high as you can. No Act / Floor limit!
- Progressive map difficulty: The higher you climb, the harder the map becomes. Fewer Merchant and Camp sites trickle down to none. Events turn into monsters. Monsters to Elites and then Elites to Bosses. Get high enough and you will encounter multi-boss floors.
- Random and cross-biome boss pools, combined boss fights, late boss Str/Dex scaling
- Coin purse gold cap in Act 4+ at 500 gold (retains gold over when first imposed)
- When the Merchant and Camp sites disappear, a legend service appears to pay for a visit, along with the ability to expand your Coin Purse capacity.
- No duplicate relics! When a relic reward appears that you already have, a new reward appears: +Max HP, +STR or DEX, +Coin purse, Upgrade Random Card, +Gold, Heal some health.
- The climb does not technically end when you meet the Architect. Share your score and challenge your friends through shareable scorecards and leaderboards.
- Optional Infinite Ascent: Mutations add-on: after Act 4+ act bosses, the Spire rewrites your mutations (requires Mutations). Enable Infinite Ascent and Infinite Ascent: Mutations. Do not also enable the standalone Mutations modifier.
Introduction
Something changed when The Architect returned. The Spire had always bent to his will, but this time the halls felt deeper. Corridors that should have ended at the third ascent simply kept going...
We now call it the Infinite Ascent. No hero has made it back to report how deep it goes.
Infinite Ascent adds an Infinite Ascent Custom Run modifier. Clear Acts 1-3 as usual, then keep climbing through new random biomes instead of ending the run at The Architect.
Install
- Download the main file and extract the Sts2InfiniteFloors folder.
- Copy it into <Slay the Spire 2 install>\mods\Sts2InfiniteFloors\
- Fully quit and restart the game before playing.
- Start a Custom Run and select Infinite Ascent.
How to play
- Play Acts 1-3 normally
- After the Act 3 boss, keep climbing Act 4+ (random Hive or Glory biomes)
- If you die in Act 4 or later, you see the defeated screen and stats first, then The Architect, then you can submit your score and share a scorecard
- Watch the map top bar: Act N | Floor X
- Click the Infinite Ascent modifier icon to copy the leaderboard URL
Multiplayer (0.5.0+)
Co-op Infinite Ascent on STS2 public-beta. Separate coin purses per player. Merchant and Rest use party voting. Co-op leaderboard plus per-player submissions. Shared scorecard when more than one party member submits.
Leaderboards
On the finale of an ascent, you can submit your score to our online leaderboards by using the Submit Score button and/or copy a scorecard link.
The online leaderboards are here: Online boards | Here is a sample of a scorecard you can share with friends: Sample scorecard
What changes as you climb
- Acts 1-3: same as a normal Custom Run
- ~48+ (Act 4+): more elites; fewer events; coin purse begins; ancient owned-relic fillers
- ~93+: events / ? / shop / treasure become monsters; elite encounters; Merchant legend service
- ~113+: elite and boss only; mini-boss chance; +Str/+Dex scaling
- ~133+: boss encounters; boss + minion chance; Resting legend service
- ~148+: boss pool from all act bosses
- ~158+: chance of dual-boss fights
- ~163+: +1 Strength or +1 Dexterity each floor (alternating, stacking)
Links
Steam Workshop | Discord | Patreon
Fan-made mod. Not affiliated with Mega Crit.