Patch Notes
Every Slay the Spire 2 patch in one place — version history, balance changes, card and relic diffs, and bug fixes.
2026
Beta v0.110.0: Mirage·Pillar of Creation 롤백, 키보드 전용 모드, 폼 VFX
7월 31일 베타 패치는 밸런스 변경과 v0.109.0 리워크의 부분 롤백을 함께 담고 있습니다. Mirage와 Pillar of Creation이 0.109.0 이전 버전으로 돌아가며 소폭 조정되었고, Mirage는 적 Poison 기반 Block을 다시 얻고 Exhaust하지 않으며, Pillar of Creation은 매 생성마다 발동하되 Block이 감소했습니다. 또한 키보드 전용 조작 모드, 맵 Share 버튼, 다수 카드의 새 초상화, 캐릭터 폼 VFX, Ancient·캐릭터·멀티플레이 조정과 다수의 버그 수정이 포함됩니다.
- •Mirage가 0.109.0 이전 버전(적 Poison에 비례한 Block)으로 롤백되고 더 이상 Exhaust하지 않음
- •Pillar of Creation이 매 카드 생성 시 발동으로 돌아가고 Block은 3(4)에서 2(3)으로 감소. Regalite는 턴당 첫 생성 시 6 Block으로 리워크
- •키보드 전용 조작 모드와 전체 맵을 캡처하는 Share 버튼 추가
Beta 핫픽스 v0.109.1: 번체 중국어 복수형 수정
번체 중국어로 플레이하는 유저를 위한 중요한 수정 하나만 담은 작은 베타 핫픽스입니다. v0.109.0에서 추가된 zht 언어 지원과 함께 발생한 복수형 평가 오류를 고치기 위해 수정된 번체 중국어 번역이 동기화되었습니다.
- •복수형 평가 오류를 고치는 수정된 번체 중국어 번역 동기화
- •게임플레이·밸런스 변경 없음 — 번체 중국어 텍스트에만 영향
Beta v0.109.0: 신규 Neow 유물, Diamond Diadem 리워크, Silent 재설계
7월 17일 베타 패치는 대규모 밸런스·콘텐츠 업데이트입니다. 핵심은 두 개의 신규 Neow 유물: Dowsing 퀘스트 카드(Abundance로 변환)를 추가하는 Dowsing Rod와 Guilty 저주를 대가로 독점 포션 Ambergris를 주는 Neow’s Sacrifice입니다. Diamond Diadem은 오프닝 Block 유물로 리워크되고, Bloodletting은 Uncommon으로 승격, Silent의 Well-Laid Plans·Mirage·Expertise가 재설계되며, 여러 멀티 카드가 하향되고, Aeonglass와 Torchhead Amalgam의 초반 피해가 조정되고, 초기 번체 중국어 지원과 다수의 버그 수정이 포함됩니다.
- •신규 Neow 유물 2개: Dowsing 퀘스트 카드(Abundance로 변환)를 주는 Dowsing Rod와 독점 포션 Ambergris + Guilty 저주의 Neow’s Sacrifice
- •Diamond Diadem 리워크: 전투 시작 시 20 Block을 얻고 다음 턴 시작에도 Block이 사라지지 않음
- •Silent 3장 재설계: Well-Laid Plans(Rare, 손패를 버리지 않음), Mirage(0코스트 다음 턴 Energy), Expertise(2(3)장 드로우 + Retain)
Beta v0.108.0: 모드 저장 복사, Custom Run 랜덤화, 멀티플레이 카드
2026년 7월 베타 패치는 모딩 안정성, Custom Run 다양성, Bestiary 개선, 멀티플레이 카드, UI 개선, 밸런스 변경, 버그 수정에 초점을 맞춥니다. 첫 모드 실행 시 일반 저장을 모드 저장 폴더로 복사하고, Custom Run Randomize 버튼, 싱글플레이 일시정지 중 타이머 정지, Bestiary 통계 섹션, Aeonglass 애니메이션, 대량의 신규 멀티플레이 카드가 추가됩니다.
- •첫 모드 실행 시 일반 저장이 모드 저장 디렉터리로 복사되고, 저장 분리 방식을 설명하는 팝업이 표시됨
- •Custom Run에 Randomize 버튼 추가: 좋은 modifier 2개, 나쁜 modifier 1개, 무작위 캐릭터 선택
- •싱글플레이에서 Pause Menu가 열려 있는 동안 run timer가 멈춤
대형 업데이트 #2: 베타 통합, RNG 개편 및 Steam 창작마당
두 번째 대형 메인 브랜치 업데이트로 네 개의 베타 패치가 라이브 버전에 합쳐졌습니다. Aeonglass, Bestiary, v0.105-v0.107 시기의 적과 카드 밸런스, Steam 창작마당 지원, 대규모 RNG 개편이 메인 브랜치에 들어왔고, 저장 파일 안정성, 컨트롤러, Linux, 멀티플레이, 번역, UI, 아트, 오디오, 성능 수정도 함께 포함됩니다.
- •메인 브랜치에 최근 베타 내용 통합: Aeonglass, Bestiary, v0.105-v0.107 밸런스 변경
- •RNG 개편으로 서로 무관한 런 시스템의 무작위 결과가 연동되던 문제 수정
- •Steam 창작마당 지원이 적용되어 Mod 구독과 업데이트 경로가 공식화됨
Beta Patch: Beta → Main Groundwork — Stability, Bug Fixes & Minor Balance
A deliberately smaller bi-weekly patch whose main purpose is to lay the groundwork for merging the beta branch into main. It is stability-first: a large bug-fix pass plus UI/UX/QoL and performance work, with only a few balance changes and art additions. Aeonglass is simplified (no longer applies Ebb), Skulking Colony is buffed further, and several cards across Ironclad, Regent and Necrobinder get tuned. Includes a new Defect power-up animation.
- •Groundwork laid for moving the beta branch onto main — this patch is stability-first
- •Aeonglass simplified: no longer applies the Ebb debuff; now gains Block on its Ebb move
- •Skulking Colony buffed again: +1 Strength on its Strength-gain turn at high Ascension
Main Branch Patch: Beta Bug Fixes Merged to Live
The first main-branch update under the new bi-weekly cadence — a pure bug-fix rollup that brings tons of fixes from the beta branch over to main. Dozens of crash fixes (dying creatures, controller card pile, Linux combat and ICU), extensive controller/Steam Deck navigation fixes, and a long list of relic, event and multiplayer fixes. Note: the new Aeonglass boss and the Bestiary remain beta-only and are not part of this main update.
- •First main-branch update under the new bi-weekly cadence — bug fixes only
- •Many crash fixes: applying powers to dying creatures, controller card pile, Linux combat & ICU libraries
- •Extensive controller / Steam Deck navigation fixes (shop, rest site, rewards, targeting)
Beta Hotfix: Aeonglass Fixes & Wither Status Card Fixes
A quick beta hotfix with a couple of Aeonglass-related fixes and localization updates. The key gameplay change: Wither status cards can no longer be upgraded, and they no longer stick around in hand when given Retain by relics like Runic Pyramid.
- •Wither status cards can no longer be upgraded
- •Wither status cards no longer linger in hand when given Retain (e.g. Runic Pyramid)
- •A couple of Aeonglass-related fixes and updated translations for various languages
Beta Patch: Enemy Balance Pass, Infested Prism Rework & Defect Adjustments
A balance-focused patch built around enemies. Infested Prism reworked, more tweaks to Skulking Colony, Aeonglass adjusted, plus card changes for every character — including a Fusion rework and Shatter nerf for Defect, Sealed Throne rework for Regent, and Follow Through renamed to Scare for Silent.
- •Infested Prism reworked; Skulking Colony HP and Hardened Shell buffed, Smash removed
- •Aeonglass moveset adjusted; Wither status and Withering Presence reworked
- •Haunted Ship and Punch Construct movesets reworked
Beta Hotfix: Aeonglass Bug Fixes & Multiplayer State Divergence
Quick hotfix addressing several bugs related to the new Aeonglass boss and multiplayer state divergences introduced in v0.105.0.
- •Fixed Aeonglass first move intent showing a buff instead of a debuff
- •Fixed Aeonglass boss music not playing correctly
- •Fixed Ceremonial Beast background music transition on stun
Beta Patch: Aeonglass, Bestiary, Bi-Weekly Cadence & Defect Buffs
Doormaker is removed and replaced by Aeonglass as the new Act 3 boss. The in-game Bestiary arrives in its first form. Patch cadence officially shifts from weekly to bi-weekly. Major Defect buffs, Regent micro-tweaks, and three new Neow relics.
- •Doormaker removed — Aeonglass is the new Act 3 boss
- •Bestiary (first cut) added inside the Compendium
- •Official shift from weekly to bi-weekly patching
Beta Patch: Baseline Difficulty, Doormaker Monitoring & Multiplayer Scaling Nerfs
Mega Crit adjusts baseline difficulty and begins monitoring Doormaker through data rather than immediate nerfs. Neow starts buffed, Ironclad cards reworked, and multiplayer scaling for several powers reduced.
- •Lower Ascensions being softened gradually; high Ascensions remain mastery targets
- •Doormaker monitored via metrics rather than immediately nerfed
- •Neow's Fury and Neow's Booming Conch buffed
Major Update #1: Live Branch Rollup (v0.100 – v0.103.1)
The first major live-branch update rolls up all beta changes from v0.100.0 through v0.103.1. Includes Ironclad and Silent reworks, Ascension 6 Inflation, new relics, Badges, shop economy changes, and extensive enemy tuning.
- •Rolls up beta work from v0.100.0 through v0.103.1 into main branch
- •Ascension 6 reworked from Gloom to Inflation
- •New relics: Hefty Tablet, Neow's Talisman, Neow's Bones, Phial Holster, Winged Boots
Beta Hotfix: Crash Fixes, Not Yet Block & Multiplayer Cleanup
Crash and rules hotfix before the main-branch rollup. Rest-site crashes fixed, Not Yet blocked from random combat generation, A10 score bugs patched, and multiplayer issues around Neow's Bones cleaned up.
- •Rest-site and room-entry crashes fixed
- •Not Yet blocked from random combat generation
- •A10 score bugs fixed
Beta Patch: Friends Leaderboards, New Relics & Pre-Live Stabilization
Balance stabilization before the live rollout. Friends-only leaderboards, new score schema, three new relics, Not Yet for Ironclad, Grapple deprecated, and targeted nerfs to several bosses and enemies.
- •Friends-only leaderboards enabled
- •New score schema: win → badge count → time
- •New relics: Neow's Bones, Phial Holster, Winged Boots
Beta Patch: Inflation Ascension, Borrowed Time Redesign & Badges
System consolidation patch. Ascension 6 reworked from Gloom to Inflation. Borrowed Time fully redesigned. Badges enter the game structure. Blade of Ink becomes an Inky Shiv generator.
- •Ascension 6 fully reworked from Gloom to Inflation
- •Borrowed Time fully redesigned into a burst-energy card
- •Blade of Ink reworked into an Inky Shiv generator
Ancient Relic Pools, Bug Fixes, Backgrounds
Five X-cost cards were reclassified as non-X-cost, three relics received description updates (Pael's Claw, Pael's Growth, Royal Stamp), and 31 monsters had their encounter tables or move sets adjusted.
- •All for One, Bullet Time, Jackpot, Scrape, Transfigure no longer X-cost
- •Ancient relic enchantment descriptions clarified (Pael's Claw, Pael's Growth)
- •Royal Stamp relic effect text updated
Beta Patch: Rollbacks, Map Fixes & Gloom Walkback
Partial reversions and cleanup. Prepared restored, Borrowed Time and Capture Spirit reverted to stronger forms, Arsenal and Pendulum reworked, map generation improved, elites removed from floor 6.
- •Prepared effectively restored to previous direction
- •Borrowed Time and Capture Spirit reverted to stronger forms
- •Arsenal and Pendulum reworked
Mad Science Variants, Kobaru Bug Fixes, Beta Art Toggle
Five new monsters were added (Decimillipede segments, The Merchant???, Mysterious Knight), 25 cards had their combat-only description tags stripped, and Decimillipede received move-set updates.
- •New monsters: Decimillipede Segment (Front / Middle / Back), The Merchant???, Mysterious Knight
- •25 card descriptions cleaned up — removed [InCombat] tags
- •Decimillipede move set revised
Rich Monster Data & Detail Pages
A comprehensive pass over monster data: 111 monsters received updated encounter tables and move sets. Yummy Cookie relic was also revised.
- •111 monsters had encounter tables and move sets updated
- •Yummy Cookie relic description revised
Beta Patch: Major Post-Launch Update — Ironclad Rework, Doormaker & Shop Economy
First big post-launch beta patch. Major Ironclad reworks, Silent Prepared temporarily changed, Regent Glow revised, Doormaker and Skulking Colony reworked, new relics added, shop economy overhauled, and Phobia Mode introduced.
- •Deprecated Card placeholder added for future card removals
- •Ironclad: Dominate, Expect a Fight, Spite, Stoke reworked
- •Silent: Prepared temporarily became Prepare
SEO Overhaul, Tooltip Widget, Comparison Pages
All 576 cards, 289 relics and 63 potions had their data fields refreshed. Three abstract base powers (Temporary Dexterity, Temporary Strength, Temporary Strength Down) were removed from the data set.
- •Full data refresh for 576 cards, 289 relics, 63 potions
- •Removed 3 abstract base powers (Temporary Dexterity / Strength variants)
- •31 events and 19 powers updated
Initial Release
The initial Early Access release of Slay the Spire 2. All five characters (Ironclad, Silent, Defect, Regent, Necrobinder), 576 cards, 288 relics, 63 potions, 86 encounters, 64 events, 201 powers, and 57 epochs were established in the data.
- •5 playable characters: Ironclad, Silent, Defect, Regent, Necrobinder
- •576 cards, 288 relics, 63 potions at launch
- •86 encounters and 64 events across all acts