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기타
Display The Spire
작성자: Sycav0.7.23
A Slay the Spire 2 mod that adds information HUD tooltips to the top bar. Inspired by infomod2 from StS 1.
생성일
2026년 5월 1일
업데이트
2026년 6월 10일
설명
이 모드 설명은 제작자가 Nexus Mods에 영어로 작성한 내용입니다.
Description
Collection of little quality-of-life widgets and tooltips to enhance the StS 2 topbar UI during runs.
Installation instructions
1. Download the latest release archive
2. Extract the `display_the_spire` folder into your mods directory (for example `C:\Program Files (x86)\Steam\steamapps\common\Slay the Spire 2\mods\`)
3. The folder must contain `mod_manifest.json`, `display_the_spire.dll` and `display_the_spire.pck`. (+ the `locales` folder after version 0.7.23)
4. Launch the game
Main features
Potion drop chance widget
Adds a panel to the left of the clock showing the current potion drop chance percentage. Color shifts from red to purple as the chance rises.
Hovering shows a tooltip with cumulative drop odds over the next 2-5 fights (unless you have White Beast Statue)
Shop prices tooltip
Hover the gold button to see. Shows the price breakdown for cards, relics, and potions for each rarity. Also reminds of current card removal price.
Card reward odds
Hover the deck button to see. Shows the current card reward rarity distribution (Common / Uncommon / Rare) for normal and elite combats.
Map node odds
Hover the map button to see. Shows the percentage breakdown chance of encountering a specific type of event for unknown nodes (Monster, Elite, Event, Treasure, Shop) for the current act.
Event list window
Right-click the map button to open. Shows the list of possible events split in 4 : Act I-III events and shared events which may be encountered in any act.
A color code shows event status (encounterable, already encountered or prerequisites not met)
Hovering an event will open a tooltip detailing the event (currently, it's the event dialog and options pulled from the game files)
It should not spoil anything (knowledge the player couldn't have at this point in the game or easter eggs) but still allows the player to foresee event contents. Avoid if you want to keep being surprised :)
Ascension breakdown
Hover the character portrait to see. Shows a list of every active ascension modifier and a short description of what it does.
Run stats
Hover the pause button to see. Shows stats about cards played (this Turn / Combat / Run).
A second tooltip below reminds the player of the current act name.
Requirements
None.
The mod only affects the UI and thus is safe to use in multiplayer.
Localization
Since version 0.7.23, the mod uses translation strings from the `locales/` folder. If you want to add a new language, just fill-in a JSON file with the same structure as the english one using the locale mnemonic string the game uses.
You can send it to me via DM (or open a Github issue) if you want to share it with everyone.
Languages supported so far:
Shout outs
Heavily inspired by infomod2 from StS 1.
Source code is available here.
Bugs
If you're playing on public-beta branch, any new update might break the mod. Currently confirmed to work up to: v0.103.2
I appreciate bug reports, will try my best to fix. Please include the latest godot.log file at %USERPROFILE%\AppData\Roaming\SlayTheSpire2\logs
Collection of little quality-of-life widgets and tooltips to enhance the StS 2 topbar UI during runs.
Installation instructions
1. Download the latest release archive
2. Extract the `display_the_spire` folder into your mods directory (for example `C:\Program Files (x86)\Steam\steamapps\common\Slay the Spire 2\mods\`)
3. The folder must contain `mod_manifest.json`, `display_the_spire.dll` and `display_the_spire.pck`. (+ the `locales` folder after version 0.7.23)
4. Launch the game
Main features
Potion drop chance widget
Adds a panel to the left of the clock showing the current potion drop chance percentage. Color shifts from red to purple as the chance rises.
Hovering shows a tooltip with cumulative drop odds over the next 2-5 fights (unless you have White Beast Statue)
Shop prices tooltip
Hover the gold button to see. Shows the price breakdown for cards, relics, and potions for each rarity. Also reminds of current card removal price.
Card reward odds
Hover the deck button to see. Shows the current card reward rarity distribution (Common / Uncommon / Rare) for normal and elite combats.
Map node odds
Hover the map button to see. Shows the percentage breakdown chance of encountering a specific type of event for unknown nodes (Monster, Elite, Event, Treasure, Shop) for the current act.
Event list window
Right-click the map button to open. Shows the list of possible events split in 4 : Act I-III events and shared events which may be encountered in any act.
A color code shows event status (encounterable, already encountered or prerequisites not met)
Hovering an event will open a tooltip detailing the event (currently, it's the event dialog and options pulled from the game files)
It should not spoil anything (knowledge the player couldn't have at this point in the game or easter eggs) but still allows the player to foresee event contents. Avoid if you want to keep being surprised :)
Ascension breakdown
Hover the character portrait to see. Shows a list of every active ascension modifier and a short description of what it does.
Run stats
Hover the pause button to see. Shows stats about cards played (this Turn / Combat / Run).
A second tooltip below reminds the player of the current act name.
Requirements
None.
The mod only affects the UI and thus is safe to use in multiplayer.
Localization
Since version 0.7.23, the mod uses translation strings from the `locales/` folder. If you want to add a new language, just fill-in a JSON file with the same structure as the english one using the locale mnemonic string the game uses.
You can send it to me via DM (or open a Github issue) if you want to share it with everyone.
Languages supported so far:
- English (default)
- Simplified Chinese (automatically translated, don't hesitate to ping me if you spot a mistake or a barbarism).
Shout outs
Heavily inspired by infomod2 from StS 1.
Source code is available here.
Bugs
If you're playing on public-beta branch, any new update might break the mod. Currently confirmed to work up to: v0.103.2
I appreciate bug reports, will try my best to fix. Please include the latest godot.log file at %USERPROFILE%\AppData\Roaming\SlayTheSpire2\logs