返回模組列表
在 Nexus Mods 查看

遊戲玩法
SPIRECRAFT - Challenges-Modifiers-Restrictions-Win Conditions for unique playthroughs
作者:Bengalv3.0.24
Take Slay the Spire 2 to the next level by crafting your own unique run! Pick a set of Challenges, Modifiers, Restrictions and set custom win conditions to play completely unique runs. Playing this mod grants XP that unlocks new
建立時間
2026年4月1日
更新時間
2026年8月17日
詳情介紹
此模組描述由作者在 Nexus Mods 上以英文提供。
🎮 Check out my mods:
LegacySpire - Bring classic STS1 cards back into Slay the Spire 2
BetterCardRewards - Configure card rewards: set up to 10 choices per encounter, customize common/uncommon/rare rates, upgraded card chance, and the chance for rewards to be enchanted.
TransformOrBanish - adds gambling options to manipulate card rewards after each encounter
Dota 2 Relics - Consumable Relics with active effects, based on Dota 2
BossMechanics++ - Bosses that feel like bosses, with more complex mechanics, and requiring a stronger deck to beat, instead of raw HP ☠️
CardOverhaul - Prefixes and Suffixes modifiers for cards , card sparkles and holo effects, custom enchantments and slots. Build your own cards from torn card pieces. CardForge feature to craft, remove, or upgrade cards in your deck.
RelicRewardChoice - Choose 1 of multiple relic choices after elites / treasure chests
RelicUpgrades - Upgrade base game relics up to +5 levels
RelicStudio - Lock relics from showing in runs, Create and share your own relics, and other utilities
Merchant Overhaul - Adds Gambler and Scholar merchants, booster packs, Casino Slots, unidentified cards, wax relics, stealing mechanic, selling relics and potion mechanic, and Merchant Guild reputation discounts.
Got suggestions, feedback or bug reports? create a forum post in Discord: https://discord.gg/s4jAv9aatK
P.S: This mod is very ambitious and can have bugs or unintended interactions.
Full CHALLENGES List:
🪓 Ceeeeeb
Enemies only target one randomly assigned Tank each combat.
🤝 Archon mode
Players split Skill and Attack roles; the Skill player has -2 Dexterity but Block is shared.
🛡️ Escort the VIP
One player becomes a frail VIP with half HP. Bodyguards absorb damage through Block.
💕 Soulmates
Gold, Potions, and Energy are shared; Block goes to your partner, and partner damage hurts you twice.
✚ Need a medic!
Max HP is halved, but Attacks can heal or revive allies.
🕊️ Diplomacy
Each player gives half their deck to the other players at run start.
🛒 Escort Protocol
A merchant joins each combat as an allied VIP. If the merchant dies, all players fall. Currently disabled.
⚡ Power Grid
Powers are shared with all players, but each Power gained gives every enemy 1 Strength.
📚 OUR deck, comrade
All player draw piles and discard piles are pooled into one shared deck each combat.
👴Back in my day...
Requires LegacySpire mod. Run includes only Slay the Spire 1 cards.
🪙 Beggars Can't Be Choosers
Cards cost Gold instead of Energy. If you have 0 Gold, the first card each turn is free.
🎬 Absolute Cinema
Your deck transforms at the start of each combat.
💪 Me Ogre Me Smash
Gain Strength from HP, but you cannot gain Block from cards.
😱 Panic
Start each turn with 20 Block. Taking unblocked damage is fatal.
💌 Diminishing Returns
Start with Echo Form, but draw cycles shrink from 5 cards down to 1 before resetting.
🩸 Battle Trance
Attacks cost HP instead of Energy. Skills cost Energy as normal.
♻️ Exhausted
All cards Exhaust. Strikes and Defends gain Replay 1.
✋ Heavy Hand
Unplayed cards gain +1 Energy cost for the rest of combat.
🕯️ Wax Museum
Newly obtained relics become wax versions that decay each combat until they melt.
💣 Keep Playing and Everybody Explodes
Your Turn end automatically after 10 seconds. If the timer runs out, 10 damage is dealt to everyone (including allies and osty)
🩸 Blood Vial and a Dream
Start with Blood Vial. All map nodes become hallway fights.
💀 1337 mode
All hallway fights become elites.
💪 This is our town, scrub
Single-enemy hallway fights become 2 or 3 enemy fights.
🌍This world is an illusion, exile
Rooms teleport you elsewhere on the map. Bosses happen on floors 17, 33, and 48.
👹Boss Rush
Normal and elite combats are replaced with boss encounters.
🍽️ Hungry Deck
At end of turn, permanently exhaust the leftmost card in hand. Gain Strength when cards exhaust.
⏳ Borrowed Time
Every fourth turn, lose 1 Max HP.
🔥 Azor Ahai
After resting or smithing, sacrifice a random upgraded card.
🎲Relic Roulette
At combat start, transform non-starter relics into random relics of the same rarity.
💹One-for-one
Start with a random 40-card deck. After each encounter, you may remove a card.
⚠️ Requirements
BaseLib: https://www.nexusmods.com/slaythespire2/mods/103
🛠️ Installation
Go to: STEAM\\steamapps\\common\\Slay the Spire 2\\
LegacySpire - Bring classic STS1 cards back into Slay the Spire 2
BetterCardRewards - Configure card rewards: set up to 10 choices per encounter, customize common/uncommon/rare rates, upgraded card chance, and the chance for rewards to be enchanted.
TransformOrBanish - adds gambling options to manipulate card rewards after each encounter
Dota 2 Relics - Consumable Relics with active effects, based on Dota 2
BossMechanics++ - Bosses that feel like bosses, with more complex mechanics, and requiring a stronger deck to beat, instead of raw HP ☠️
CardOverhaul - Prefixes and Suffixes modifiers for cards , card sparkles and holo effects, custom enchantments and slots. Build your own cards from torn card pieces. CardForge feature to craft, remove, or upgrade cards in your deck.
RelicRewardChoice - Choose 1 of multiple relic choices after elites / treasure chests
RelicUpgrades - Upgrade base game relics up to +5 levels
RelicStudio - Lock relics from showing in runs, Create and share your own relics, and other utilities
Merchant Overhaul - Adds Gambler and Scholar merchants, booster packs, Casino Slots, unidentified cards, wax relics, stealing mechanic, selling relics and potion mechanic, and Merchant Guild reputation discounts.
Got suggestions, feedback or bug reports? create a forum post in Discord: https://discord.gg/s4jAv9aatK
✨SPIRECRAFT ✨
- 🤝 Real teamwork for co-op multiplayer challenges STS2 Multiplayer is basically two or more players playing their deck in singleplayer together. Co-op challenges in Spirecraft are built to force players to communicate, coordinate decks, and plan combat together, and thereby making it a more proper multiplayer experience.
- ⚖️ Big modifiers Fine-tune your run with over 50 different positive, neutral, and negative modifiers.
- 🌀 Rule-bending challenges Wild run twists that force you to rethink cards, relics, events, routing, and combat. Every challenge pushes you to re-evaluate what is good, what is bad, and what suddenly becomes amazing.
- ⭐ XP, unlocks, and progression Custom runs now have XP progression allowing you to unlocks even more new content.
P.S: This mod is very ambitious and can have bugs or unintended interactions.
Full CHALLENGES List:
Co-op only challenges:
🪓 Ceeeeeb
Enemies only target one randomly assigned Tank each combat.
🤝 Archon mode
Players split Skill and Attack roles; the Skill player has -2 Dexterity but Block is shared.
🛡️ Escort the VIP
One player becomes a frail VIP with half HP. Bodyguards absorb damage through Block.
💕 Soulmates
Gold, Potions, and Energy are shared; Block goes to your partner, and partner damage hurts you twice.
✚ Need a medic!
Max HP is halved, but Attacks can heal or revive allies.
🕊️ Diplomacy
Each player gives half their deck to the other players at run start.
🛒 Escort Protocol
A merchant joins each combat as an allied VIP. If the merchant dies, all players fall. Currently disabled.
⚡ Power Grid
Powers are shared with all players, but each Power gained gives every enemy 1 Strength.
📚 OUR deck, comrade
All player draw piles and discard piles are pooled into one shared deck each combat.
Solo/Co-op challenges:
👴Back in my day...
Requires LegacySpire mod. Run includes only Slay the Spire 1 cards.
🪙 Beggars Can't Be Choosers
Cards cost Gold instead of Energy. If you have 0 Gold, the first card each turn is free.
🎬 Absolute Cinema
Your deck transforms at the start of each combat.
💪 Me Ogre Me Smash
Gain Strength from HP, but you cannot gain Block from cards.
😱 Panic
Start each turn with 20 Block. Taking unblocked damage is fatal.
💌 Diminishing Returns
Start with Echo Form, but draw cycles shrink from 5 cards down to 1 before resetting.
🩸 Battle Trance
Attacks cost HP instead of Energy. Skills cost Energy as normal.
♻️ Exhausted
All cards Exhaust. Strikes and Defends gain Replay 1.
✋ Heavy Hand
Unplayed cards gain +1 Energy cost for the rest of combat.
🕯️ Wax Museum
Newly obtained relics become wax versions that decay each combat until they melt.
💣 Keep Playing and Everybody Explodes
Your Turn end automatically after 10 seconds. If the timer runs out, 10 damage is dealt to everyone (including allies and osty)
🩸 Blood Vial and a Dream
Start with Blood Vial. All map nodes become hallway fights.
💀 1337 mode
All hallway fights become elites.
💪 This is our town, scrub
Single-enemy hallway fights become 2 or 3 enemy fights.
🌍This world is an illusion, exile
Rooms teleport you elsewhere on the map. Bosses happen on floors 17, 33, and 48.
👹Boss Rush
Normal and elite combats are replaced with boss encounters.
🍽️ Hungry Deck
At end of turn, permanently exhaust the leftmost card in hand. Gain Strength when cards exhaust.
⏳ Borrowed Time
Every fourth turn, lose 1 Max HP.
🔥 Azor Ahai
After resting or smithing, sacrifice a random upgraded card.
🎲Relic Roulette
At combat start, transform non-starter relics into random relics of the same rarity.
💹One-for-one
Start with a random 40-card deck. After each encounter, you may remove a card.
⚠️ Requirements
BaseLib: https://www.nexusmods.com/slaythespire2/mods/103
🛠️ Installation
Go to: STEAM\\steamapps\\common\\Slay the Spire 2\\
- Create a mods folder if needed.
- Extract the Spirecraft folder into mods
- Also install BaseLib if not already installed.
- Launch the game -> 'Spirecraft' in the home main menu, or else SinglePlayer->SpireCraft