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遊戲玩法
ClassAbilitiesMod
作者:EGAAAAZv2
Companion mod to STS2 Starting Deck Select. Adds per-preset Ultimate and Tactical abilities to every starter — 36 signature moves across 5 classes, with a painterly cast cinematic and full multiplayer sync.
建立時間
2026年4月23日
更新時間
2026年6月6日
詳情介紹
此模組描述由作者在 Nexus Mods 上以英文提供。
⚠ Early release — balance is being actively iterated. Feedback on ability power, cooldowns, and feel is the #1 thing I'm looking for right now.
Follow me on X / Twitter: @Egaaaaz
💬 Community Discord
Bug reports, balance feedback, mod chat — all welcome. EN/JP both fine.
バグ報告・フィードバック・雑談歓迎、英日どちらも OK。
→ https://discord.gg/BjjAdjRdHz
A companion mod to STS2 Starting Deck Select that gives every starter preset its own pair of signature moves. Build an Ultimate meter through play and unleash a preset-specific finisher, or dip into a Tactical on a turn cooldown for tempo plays. Each preset is tuned individually — 36 unique moves across 5 classes — and every cast plays through a painterly per-character cinematic.
What's new in v0.3.3
Major balance pass: 5 ult redesigns (Conflagration / Apex Claw / Void Convergence / Meteor Shower / Onslaught), Osteomancy single Summon 25 (was bogus multi-Osty), 8 tactical adjustments. New ClawReboundPower mechanic on Claw Prime: the first claw card you play this turn returns to your hand. Fixed: ult/tactical buttons being clickable outside the player turn, plus 8 ult self-refill loops. シヴ→ナイフ rename. See the Changelog tab for the full list.
Wiki (EN/JP): https://wikiwiki.jp/sts2_starter/
Note: the wiki may be updated ahead of the mod itself. Feel free to drop feedback in the comments section on any wiki page.
Supported languages
- English
- Japanese (日本語)
- Chinese (中文) — planned for a future update.
Installation instructions
1. Install BaseLib v3.0.9 or later — required for save persistence and multiplayer state sync. Without BaseLib your ult charge will reset on save/load and multiplayer will desync.
2. Install STS2 Starting Deck Select v1.5.1 or later — this mod requires it for preset detection.
3. Download the latest Sts2ClassAbilities-v0.3.3.zip from the Files tab.
4. Extract the zip into <Slay the Spire 2 install>/mods/. You should end up with three files next to the existing mods:
- Sts2ClassAbilities.dll
- Sts2ClassAbilities.json
- Sts2ClassAbilities.pck
5. Launch the game. Start a run and pick any starter preset — your Ultimate and Tactical orbs appear above the vanilla energy orb.
Multiplayer note
All players in the lobby must run the exact same versions of Sts2ClassAbilities, Sts2StartingDeckSelect, and BaseLib. Mismatched versions cause state checksum desync and disconnects (the typical symptom is a black screen at the Neow stage). The simplest way to coordinate is to share your full mods folder as a zip with the other player.
Main features
- 18 Ultimates — one per starter preset, charged by preset-themed triggers (apply Poison, forge cards, summon skeletons, etc.). Fire when full for a big one-shot effect.
- 18 Tacticals — lighter on/off abilities with a per-combat cooldown instead of a charge meter. Designed to layer on top of normal card play without crowding out deck-building choices.
- Per-character cinematic — painterly banner art + stone plaque title + vanilla FMOD SFX on every cast, synchronized across multiplayer.
- Full multiplayer sync — all casts go through the vanilla action queue so every peer sees the same effect resolve in lockstep.
- Deck-select integration — the preset picker shows both ability cards so you know what you're signing up for before the run starts.
Requirements
- Slay the Spire 2 v0.104.0 or later.
- BaseLib v3.0.9 or later.
- STS2 Starting Deck Select v1.5.1 or later.
No other mods are required; none are known to conflict.
A very special thanks to MIJAMIJAMIJA, whose extensive testing, detailed feedback, bug reports, and design suggestions were a major help in shaping this release.
Follow me on X / Twitter: @Egaaaaz
💬 Community Discord
Bug reports, balance feedback, mod chat — all welcome. EN/JP both fine.
バグ報告・フィードバック・雑談歓迎、英日どちらも OK。
→ https://discord.gg/BjjAdjRdHz
A companion mod to STS2 Starting Deck Select that gives every starter preset its own pair of signature moves. Build an Ultimate meter through play and unleash a preset-specific finisher, or dip into a Tactical on a turn cooldown for tempo plays. Each preset is tuned individually — 36 unique moves across 5 classes — and every cast plays through a painterly per-character cinematic.
What's new in v0.3.3
Major balance pass: 5 ult redesigns (Conflagration / Apex Claw / Void Convergence / Meteor Shower / Onslaught), Osteomancy single Summon 25 (was bogus multi-Osty), 8 tactical adjustments. New ClawReboundPower mechanic on Claw Prime: the first claw card you play this turn returns to your hand. Fixed: ult/tactical buttons being clickable outside the player turn, plus 8 ult self-refill loops. シヴ→ナイフ rename. See the Changelog tab for the full list.
Wiki (EN/JP): https://wikiwiki.jp/sts2_starter/
Note: the wiki may be updated ahead of the mod itself. Feel free to drop feedback in the comments section on any wiki page.
Supported languages
- English
- Japanese (日本語)
- Chinese (中文) — planned for a future update.
Installation instructions
1. Install BaseLib v3.0.9 or later — required for save persistence and multiplayer state sync. Without BaseLib your ult charge will reset on save/load and multiplayer will desync.
2. Install STS2 Starting Deck Select v1.5.1 or later — this mod requires it for preset detection.
3. Download the latest Sts2ClassAbilities-v0.3.3.zip from the Files tab.
4. Extract the zip into <Slay the Spire 2 install>/mods/. You should end up with three files next to the existing mods:
- Sts2ClassAbilities.dll
- Sts2ClassAbilities.json
- Sts2ClassAbilities.pck
5. Launch the game. Start a run and pick any starter preset — your Ultimate and Tactical orbs appear above the vanilla energy orb.
Multiplayer note
All players in the lobby must run the exact same versions of Sts2ClassAbilities, Sts2StartingDeckSelect, and BaseLib. Mismatched versions cause state checksum desync and disconnects (the typical symptom is a black screen at the Neow stage). The simplest way to coordinate is to share your full mods folder as a zip with the other player.
Main features
- 18 Ultimates — one per starter preset, charged by preset-themed triggers (apply Poison, forge cards, summon skeletons, etc.). Fire when full for a big one-shot effect.
- 18 Tacticals — lighter on/off abilities with a per-combat cooldown instead of a charge meter. Designed to layer on top of normal card play without crowding out deck-building choices.
- Per-character cinematic — painterly banner art + stone plaque title + vanilla FMOD SFX on every cast, synchronized across multiplayer.
- Full multiplayer sync — all casts go through the vanilla action queue so every peer sees the same effect resolve in lockstep.
- Deck-select integration — the preset picker shows both ability cards so you know what you're signing up for before the run starts.
Requirements
- Slay the Spire 2 v0.104.0 or later.
- BaseLib v3.0.9 or later.
- STS2 Starting Deck Select v1.5.1 or later.
No other mods are required; none are known to conflict.
A very special thanks to MIJAMIJAMIJA, whose extensive testing, detailed feedback, bug reports, and design suggestions were a major help in shaping this release.