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Dynamic Size Scaler (Based on MaxHP)
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Dynamic Size Scaler (Based on MaxHP)

por Vipersdenv1

This is a small quality of life mod that adds some extra polish onto the concept of making the characters smol or large depending on how much max HP you've gained OR lost since the start of the run.

Creado

10 jun 2026

Actualizado

23 jun 2026

Ver en Nexus Mods

Descripción

Esta descripción la proporciona el autor del mod en Nexus Mods en inglés.
A for fun mod that enables character scaling based on MaxHP gained/lost. It'll take the base you start at and calculate from there!

Features
  1. Visual real time sprite scaling on all hero models (including modded skins & potentially new characters)
  2. Visual FX & custom sound FX on scale change
  3. Personalized settings control via ModConfig for rates, min/max, FX inclusion, etc. etc.
  4. An optional add-on relic that plays around with these mechanics in real time during battle

Installation instructions
Can also be downloaded via steam workshop (https://steamcommunity.com/sharedfiles/filedetails/?id=3750100547)
Just download and install it to your mods folder in Slay the Spire 2
UPDATED, works on newest official!

Requirements
BaseLib, ModConfig (I highly recommend get latest from steam workshop)

Oh.... and the cheese might be slightly more effective, don't ask me >.>