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RngFix
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RngFix

por yuudong2v1.0.1

Fixes CRNG issues

Creado

16 jun 2026

Actualizado

18 jun 2026

Ver en Nexus Mods

Descripción

Esta descripción la proporciona el autor del mod en Nexus Mods en inglés.
Fixes CRNG issues.

- Keep 'Same seed, Same result'
  Of course, there is different result between vanilla and modded.
- Every 'Randoms' follow the originally intended probability

I have confirmed through 500,000 simulations that the bias has disappeared, and I have personally verified that 'Pael's growth' appears even if 11 gold is obtained from the first reward. However, this is clearly insufficient verification, and if you feel otherwise, please leave a comment in the bugs section.

Sorry about multiplayer diversence issues. I'm trying to fix it but I cannot test multiplayer situation.
If an error occurs, please go to the end of "godot.log" located in the %appdata% - SlaytheSpire2 - logs folder and include the error details.