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EarlyDoom
por Pretensev1.0.3
Triggers Doom at the end of your turn instead of the end of the enemies turn.
Creado
11 mar 2026
Actualizado
19 mar 2026
Descripción
Esta descripción la proporciona el autor del mod en Nexus Mods en inglés.
Making it so that Doom is no longer triggered at the end of the enemies turn, but at the end of yours similar to the poison mechanic.
This should be triggered AFTER Poison damage is calculated - do let me know if you come into any issues with this not being the case though.
Installation
- Create a 'mods' folder if there isn't one already (Steam\steamapps\common\Slay the Spire 2\mods\)
- Download this mod, extract the zip and copy it into the mods folder (So it would look like /mods/EarlyDoom)
- Launch the game and click "Yes" when asked to load mods if it's your first time playing with mods
This should be triggered AFTER Poison damage is calculated - do let me know if you come into any issues with this not being the case though.
Installation
- Create a 'mods' folder if there isn't one already (Steam\steamapps\common\Slay the Spire 2\mods\)
- Download this mod, extract the zip and copy it into the mods folder (So it would look like /mods/EarlyDoom)
- Launch the game and click "Yes" when asked to load mods if it's your first time playing with mods