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Stats the Spire
por reddots5097v1
A data analysis mod which displays potion drop chances, enemy intents, in-combat contribution breakdowns, community data, and more to help you make better decisions during your climb.
Creado
16 may 2026
Actualizado
16 may 2026
Descripción
Esta descripción la proporciona el autor del mod en Nexus Mods en inglés.
Description / 描述
- In-Run Displays: potion drop chance, card rarity odds, ? room encounter rates, shop price preview.
- Intent Graph: enemy AI state machine on hover.
- Combat Contribution Chart (F8): per-card/relic/potion breakdown of damage, defense, draw, and energy with full
indirect attribution. Real-time updates during combat.
- Community Stats: card pick/win rates on rewards, relic win rates with delta, event choice rates, map danger
overlay, shop buy rates — aggregated from all subscribed players.
- Personal Career Stats: win rate trends, death causes, per-Act deck/path statistics, ancient relic pick rates, boss
damage taken.
- Run History Enhancement: view single-run stats and replay past combat contribution charts.
- Compendium Integration: card library and relic collection show personal + community data side by side.
- Settings Panel (F9): upload toggle, ascension/WR/character filters, data branch (Release/Beta), language switch.
- Internet required for community data. Local features work offline.
- 局内信息显示:药水掉落、卡牌稀有度、?房遭遇概率、商店价格预览。
- 怪物意图状态机:悬停查看敌人 AI 状态转移图。
- 战斗贡献统计 (F8):每张卡/遗物/药水的伤害/防御/抽牌/能量贡献,间接效果完整归因。战斗中实时更新。
- 社区统计:选卡选取率/胜率、遗物胜率/浮动、事件选择率、地图危险度、商店购买率 —— 全体订阅者数据聚合。
- 个人生涯统计:胜率趋势、死因排行、每幕卡组与路线数据、先古遗物选取率、Boss 战损。
- Run History 增强:历史记录中查看本局统计,回看过往战斗贡献图表。
- 百科大全集成:卡牌图书馆/遗物收藏显示个人 + 社区双列对比。
- 设置面板 (F9):上传开关、进阶/胜率/角色筛选、数据分支(正式版/Beta)、语言切换。
- 社区数据需联网。本地功能可离线使用。
Installation / 安装方式
Installation: Extract the archive. Place the stats_the_spire folder into your game's mods/ directory. Launch Slay the Spire 2. The mod loads automatically.
安装:解压后将 stats_the_spire 文件夹放入游戏 mods/ 目录,启动游戏即可。
Main Features / 主要特点
In-Run Displays (InfoMod)
- Potion drop chance tracker on the top bar. Hover for elite odds and multi-combat cumulative probability.
- Card rarity drop odds for your next combat reward.
- Unknown room encounter probability preview on hover. Relic modifiers factored in.
- Shop price preview with relic-adjusted costs, color-coded by what you can afford with current gold.
- Map nodes: death rate and average damage on visited encounters.
局内信息显示
- 顶部栏药水掉落追踪。悬停查看精英战概率与多场累计概率。
- 下场战斗卡牌奖励,不同稀有度掉落率。
- 悬停 ? 房查看遭遇概率(含遗物修正)。
- 商店价格预览(含遗物折扣修正、金币是否够用颜色区分)。
- 地图节点:已走过遭遇战的死亡率与平均伤害。
Intent Graph
- Hover any monster to see its full intent state machine.
- Shows possible actions, probabilities, and consecutive-use limits.
- Yellow arrows for normal transitions, red for conditional branches.
怪物意图状态机
- 悬停怪物查看完整意图状态机。
- 显示可能行动、概率、连续使用次数上限。
- 黄色箭头常规转移,红色箭头条件分支。
Combat Contribution Chart (hotkey: F8)
- Auto-pops after each combat. Damage, Defense, Card Draw, Energy, Stars, Healing per source.
- Real-time mode: open during combat to see live contribution data update as you play cards.
- Strength/Vulnerable/Poison/Orb/Doom all traced back to the original applicator.
- Defense pipeline: Block (FIFO) → Dexterity → Weak mitigation → Intangible cap → Buffer layers — each credited to its source.
- Layer consumption: Vulnerable/Weak first-applied-first-credited per turn; Poison ticks split by remaining stacks; Doom FIFO detonation per enemy.
- Upgrade bonuses (Armaments upgrading Strike) shown as orange segments. Sub-bars for generated/transformed cards.
- Run Summary tab with separate Healing section. Mid-run save/quit persistence.
战斗贡献统计 (F8)
- 每场战斗后自动弹出。伤害、防御、抽牌、能量、辉星、治疗按来源分列。
- 实时模式:战斗中打开面板,随打牌即时刷新贡献数据。
- 力量/易伤/中毒/充能球/灾厄 全部归因到最初施加源。
- 防御链:格挡(FIFO) → 敏捷 → 虚弱减伤 → 无实体上限 → 缓冲层,逐层归因。
- 层数消耗:易伤/虚弱每回合归因于队列最前层;中毒按剩余层数比例分配;灾厄按敌人 FIFO 引爆。
- 升级增量(如武装升级打击)以橙色段显示。生成/变形卡以子条缩进显示。
- 本局汇总标签页含治疗分类。中途存档退出后数据不丢失。
Community Stats
- Card reward screen: pick rate and win rate per card.
- Event options: selection rate per option.
- Relic hover and compendium: community win rate and win rate delta.
- Shop: community buy rates on cards and relics.
- Card removal / upgrade screens: community removal and upgrade rates.
- All community data filterable by ascension range, player win rate, character, and game version (F9).
社区统计
- 选卡界面:每张卡选取率与胜率。
- 事件选项:每个选项的选择率。
- 遗物悬停与百科大全:社区胜率与胜率浮动。
- 商店:卡牌与遗物社区购买率。
- 删牌/升级界面:社区删除率与升级率。
- 全部社区数据可按进阶范围、玩家胜率、角色、游戏版本筛选(F9)。
Personal Career Stats (Compendium → Character Data)
- Win rate summary with adjustable ascension/character filter and rolling trend (last 10/50/100/all).
- Death cause ranking with encounter icons.
- Per-Act deck building (obtained/bought/removed/upgraded) and path statistics (monster/elite/?room/shop/rest).
- Ancient relic pick rates grouped by Elder, with pool-by-pool breakdown.
- Boss damage taken across all acts.
个人生涯统计(百科大全 → 角色数据)
- 胜率汇总(进阶/角色筛选,10/50/100/全部局胜率趋势)。
- 死因排行(含遭遇图标)。
- 每幕卡组构筑(获取/购买/删除/升级)与路线统计(小怪/精英/?房/商店/火堆)。
- 先古遗物选取率按 Elder 分组、逐池展示。
- 全幕 Boss 战损。
Run History Enhancement
- Single-run stats popup: deck building, path stats, ancient picks, boss damage.
- "View Contribution Chart" button to replay that run's combat contributions.
历史记录增强
- 本局统计弹窗:卡组构筑、路线统计、先古遗物选取、Boss 战损。
- "查看贡献图表"按钮,回看过往战斗贡献。
Compendium Personal Stats
- Card Library: personal + community pick rate, win rate, upgrade rate, removal rate, buy rate per card.
- Relic Collection: personal + community win rate and win rate delta.
百科大全个人统计
- 卡牌图书馆:每张卡的个人 + 社区选取率、胜率、升级率、删除率、购买率。
- 遗物收藏:个人 + 社区胜率与胜率浮动。
Settings Panel (F9)
- Upload toggle: opt out of data upload.
- Ascension range filter, min player win rate filter, character filter.
- Game version filter, data branch (Release/Beta).
- Feature toggles: independently enable/disable each sub-feature.
- Language: 中文 / English.
设置面板 (F9)
- 上传开关:可选择不上传数据。
- 进阶范围筛选、最低玩家胜率筛选、角色筛选。
- 游戏版本筛选、数据分支(正式版/Beta)。
- 功能开关:独立启用/禁用各子功能。
- 语言切换(中文/English)。
Data Upload & Privacy
- Uploads one payload per completed run (win or loss). Disable anytime in F9 settings.
- Uploaded: character, ascension, win/loss, floor, card choices, event choices, shop purchases, combat
contributions, final deck/relics.
- NOT uploaded: Steam ID, personal info, system data.
- Offline queue: saves uploads locally when server is unreachable, retries on next launch.
数据上传与隐私
- 每局结束后上传一次(胜利或失败)。可在 F9 设置中随时关闭。
- 上传内容:角色、进阶、胜负、楼层、选牌记录、事件选择、商店购买、战斗贡献、最终卡组/遗物。
- 不上传:Steam ID、个人身份信息、系统数据。
- 离线队列:服务器不可达时本地保存,下次启动自动重传。
Requirements / 依赖
- No other mods required.
- Internet connection for community data. Local features work offline.
- 无需其他 Mod。
- 社区数据需联网。本地功能可离线使用。
Shout Outs
感谢所有参与测试和提供支持的人。
联机支持:联机时可正常加载,仅统计本地玩家贡献数据,但未经足量测试。
仓库:https://github.com/reddots1453/STS2mod-Stats_the_Spire
Thanks to everyone who helped test and provided support.
Multiplayer: loads normally and tracks only the local player's contribution data, but has not been thoroughly tested.
Repository: https://github.com/reddots1453/STS2mod-Stats_the_Spire
- In-Run Displays: potion drop chance, card rarity odds, ? room encounter rates, shop price preview.
- Intent Graph: enemy AI state machine on hover.
- Combat Contribution Chart (F8): per-card/relic/potion breakdown of damage, defense, draw, and energy with full
indirect attribution. Real-time updates during combat.
- Community Stats: card pick/win rates on rewards, relic win rates with delta, event choice rates, map danger
overlay, shop buy rates — aggregated from all subscribed players.
- Personal Career Stats: win rate trends, death causes, per-Act deck/path statistics, ancient relic pick rates, boss
damage taken.
- Run History Enhancement: view single-run stats and replay past combat contribution charts.
- Compendium Integration: card library and relic collection show personal + community data side by side.
- Settings Panel (F9): upload toggle, ascension/WR/character filters, data branch (Release/Beta), language switch.
- Internet required for community data. Local features work offline.
- 局内信息显示:药水掉落、卡牌稀有度、?房遭遇概率、商店价格预览。
- 怪物意图状态机:悬停查看敌人 AI 状态转移图。
- 战斗贡献统计 (F8):每张卡/遗物/药水的伤害/防御/抽牌/能量贡献,间接效果完整归因。战斗中实时更新。
- 社区统计:选卡选取率/胜率、遗物胜率/浮动、事件选择率、地图危险度、商店购买率 —— 全体订阅者数据聚合。
- 个人生涯统计:胜率趋势、死因排行、每幕卡组与路线数据、先古遗物选取率、Boss 战损。
- Run History 增强:历史记录中查看本局统计,回看过往战斗贡献图表。
- 百科大全集成:卡牌图书馆/遗物收藏显示个人 + 社区双列对比。
- 设置面板 (F9):上传开关、进阶/胜率/角色筛选、数据分支(正式版/Beta)、语言切换。
- 社区数据需联网。本地功能可离线使用。
Installation / 安装方式
Installation: Extract the archive. Place the stats_the_spire folder into your game's mods/ directory. Launch Slay the Spire 2. The mod loads automatically.
安装:解压后将 stats_the_spire 文件夹放入游戏 mods/ 目录,启动游戏即可。
Main Features / 主要特点
In-Run Displays (InfoMod)
- Potion drop chance tracker on the top bar. Hover for elite odds and multi-combat cumulative probability.
- Card rarity drop odds for your next combat reward.
- Unknown room encounter probability preview on hover. Relic modifiers factored in.
- Shop price preview with relic-adjusted costs, color-coded by what you can afford with current gold.
- Map nodes: death rate and average damage on visited encounters.
局内信息显示
- 顶部栏药水掉落追踪。悬停查看精英战概率与多场累计概率。
- 下场战斗卡牌奖励,不同稀有度掉落率。
- 悬停 ? 房查看遭遇概率(含遗物修正)。
- 商店价格预览(含遗物折扣修正、金币是否够用颜色区分)。
- 地图节点:已走过遭遇战的死亡率与平均伤害。
Intent Graph
- Hover any monster to see its full intent state machine.
- Shows possible actions, probabilities, and consecutive-use limits.
- Yellow arrows for normal transitions, red for conditional branches.
怪物意图状态机
- 悬停怪物查看完整意图状态机。
- 显示可能行动、概率、连续使用次数上限。
- 黄色箭头常规转移,红色箭头条件分支。
Combat Contribution Chart (hotkey: F8)
- Auto-pops after each combat. Damage, Defense, Card Draw, Energy, Stars, Healing per source.
- Real-time mode: open during combat to see live contribution data update as you play cards.
- Strength/Vulnerable/Poison/Orb/Doom all traced back to the original applicator.
- Defense pipeline: Block (FIFO) → Dexterity → Weak mitigation → Intangible cap → Buffer layers — each credited to its source.
- Layer consumption: Vulnerable/Weak first-applied-first-credited per turn; Poison ticks split by remaining stacks; Doom FIFO detonation per enemy.
- Upgrade bonuses (Armaments upgrading Strike) shown as orange segments. Sub-bars for generated/transformed cards.
- Run Summary tab with separate Healing section. Mid-run save/quit persistence.
战斗贡献统计 (F8)
- 每场战斗后自动弹出。伤害、防御、抽牌、能量、辉星、治疗按来源分列。
- 实时模式:战斗中打开面板,随打牌即时刷新贡献数据。
- 力量/易伤/中毒/充能球/灾厄 全部归因到最初施加源。
- 防御链:格挡(FIFO) → 敏捷 → 虚弱减伤 → 无实体上限 → 缓冲层,逐层归因。
- 层数消耗:易伤/虚弱每回合归因于队列最前层;中毒按剩余层数比例分配;灾厄按敌人 FIFO 引爆。
- 升级增量(如武装升级打击)以橙色段显示。生成/变形卡以子条缩进显示。
- 本局汇总标签页含治疗分类。中途存档退出后数据不丢失。
Community Stats
- Card reward screen: pick rate and win rate per card.
- Event options: selection rate per option.
- Relic hover and compendium: community win rate and win rate delta.
- Shop: community buy rates on cards and relics.
- Card removal / upgrade screens: community removal and upgrade rates.
- All community data filterable by ascension range, player win rate, character, and game version (F9).
社区统计
- 选卡界面:每张卡选取率与胜率。
- 事件选项:每个选项的选择率。
- 遗物悬停与百科大全:社区胜率与胜率浮动。
- 商店:卡牌与遗物社区购买率。
- 删牌/升级界面:社区删除率与升级率。
- 全部社区数据可按进阶范围、玩家胜率、角色、游戏版本筛选(F9)。
Personal Career Stats (Compendium → Character Data)
- Win rate summary with adjustable ascension/character filter and rolling trend (last 10/50/100/all).
- Death cause ranking with encounter icons.
- Per-Act deck building (obtained/bought/removed/upgraded) and path statistics (monster/elite/?room/shop/rest).
- Ancient relic pick rates grouped by Elder, with pool-by-pool breakdown.
- Boss damage taken across all acts.
个人生涯统计(百科大全 → 角色数据)
- 胜率汇总(进阶/角色筛选,10/50/100/全部局胜率趋势)。
- 死因排行(含遭遇图标)。
- 每幕卡组构筑(获取/购买/删除/升级)与路线统计(小怪/精英/?房/商店/火堆)。
- 先古遗物选取率按 Elder 分组、逐池展示。
- 全幕 Boss 战损。
Run History Enhancement
- Single-run stats popup: deck building, path stats, ancient picks, boss damage.
- "View Contribution Chart" button to replay that run's combat contributions.
历史记录增强
- 本局统计弹窗:卡组构筑、路线统计、先古遗物选取、Boss 战损。
- "查看贡献图表"按钮,回看过往战斗贡献。
Compendium Personal Stats
- Card Library: personal + community pick rate, win rate, upgrade rate, removal rate, buy rate per card.
- Relic Collection: personal + community win rate and win rate delta.
百科大全个人统计
- 卡牌图书馆:每张卡的个人 + 社区选取率、胜率、升级率、删除率、购买率。
- 遗物收藏:个人 + 社区胜率与胜率浮动。
Settings Panel (F9)
- Upload toggle: opt out of data upload.
- Ascension range filter, min player win rate filter, character filter.
- Game version filter, data branch (Release/Beta).
- Feature toggles: independently enable/disable each sub-feature.
- Language: 中文 / English.
设置面板 (F9)
- 上传开关:可选择不上传数据。
- 进阶范围筛选、最低玩家胜率筛选、角色筛选。
- 游戏版本筛选、数据分支(正式版/Beta)。
- 功能开关:独立启用/禁用各子功能。
- 语言切换(中文/English)。
Data Upload & Privacy
- Uploads one payload per completed run (win or loss). Disable anytime in F9 settings.
- Uploaded: character, ascension, win/loss, floor, card choices, event choices, shop purchases, combat
contributions, final deck/relics.
- NOT uploaded: Steam ID, personal info, system data.
- Offline queue: saves uploads locally when server is unreachable, retries on next launch.
数据上传与隐私
- 每局结束后上传一次(胜利或失败)。可在 F9 设置中随时关闭。
- 上传内容:角色、进阶、胜负、楼层、选牌记录、事件选择、商店购买、战斗贡献、最终卡组/遗物。
- 不上传:Steam ID、个人身份信息、系统数据。
- 离线队列:服务器不可达时本地保存,下次启动自动重传。
Requirements / 依赖
- No other mods required.
- Internet connection for community data. Local features work offline.
- 无需其他 Mod。
- 社区数据需联网。本地功能可离线使用。
Shout Outs
感谢所有参与测试和提供支持的人。
联机支持:联机时可正常加载,仅统计本地玩家贡献数据,但未经足量测试。
仓库:https://github.com/reddots1453/STS2mod-Stats_the_Spire
Thanks to everyone who helped test and provided support.
Multiplayer: loads normally and tracks only the local player's contribution data, but has not been thoroughly tested.
Repository: https://github.com/reddots1453/STS2mod-Stats_the_Spire