Card Database

621 cards across 5 characters

View Card Tier List
Abrasive

Abrasive

3
PowerRare

Sly. Gain 1 Dexterity. Gain 4 Thorns.

Accelerant

Accelerant

1
PowerUncommon

Poison is triggered 1 additional time.

Accuracy

Accuracy

1
PowerUncommon

Shivs deal 4 additional damage.

Acrobatics

Acrobatics

1
SkillUncommon

Draw 3 cards. Discard 1 card.

Adaptive Strike

Adaptive Strike

2
AttackRare

Deal 18 damage. Add a 0-cost copy of this card into your Discard Pile.

Adrenaline

Adrenaline

0
SkillRare

Gain 1 Energy. Draw 2 cards. Exhaust.

Afterimage

Afterimage

1
PowerRare

Whenever you play a card, gain 1 Block.

Afterlife

Afterlife

1
SkillCommon

Summon 6. Exhaust.

Aggression

Aggression

1
PowerRare

At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.

Alchemize

Alchemize

1
SkillRare

Procure a random potion. Exhaust.

Alignment

Alignment

0
SkillUncommon

Gain 2 Energy.

All for One

All for One

2
AttackRare

Deal 10 damage. Put ALL 0-cost cards from your Discard Pile into your Hand.

Anger

Anger

0
AttackCommon

Deal 6 damage. Add a copy of this card into your Discard Pile.

Anointed

Anointed

1
SkillRare

Put every Rare card from your Draw Pile into your Hand. Exhaust.

Anticipate

Anticipate

0
SkillCommon

Gain 2 Dexterity this turn.

Apotheosis

Apotheosis

2
SkillAncient

Innate. Upgrade ALL your cards. Exhaust.

Apparition

Apparition

1
SkillAncient

Ethereal. Gain 1 Intangible. Exhaust.

Armaments

Armaments

1
SkillCommon

Gain 5 Block. Upgrade a card in your Hand.

Arsenal

Arsenal

1
PowerRare

Whenever you create a card, gain 1 Strength.

Ascender's Bane

Ascender's Bane

0
CurseCurse

Ethereal. Unplayable. Eternal.

Ashen Strike

Ashen Strike

1
AttackUncommon

Deal 6 damage. Deals 3 additional damage for each card in your Exhaust Pile.

Assassinate

Assassinate

0
AttackRare

Innate. Deal 10 damage. Apply 1 Vulnerable. Exhaust.

Astral Pulse

Astral Pulse

0
AttackCommon

Deal 6 damage to ALL enemies twice.

Automation

Automation

1
PowerUncommon

Every 10 cards you draw, gain 1 Energy.

Backflip

Backflip

1
SkillCommon

Gain 5 Block. Draw 2 cards.

Backstab

Backstab

0
AttackUncommon

Innate. Deal 11 damage. Exhaust.

Bad Luck

Bad Luck

0
CurseCurse

Unplayable. At the end of your turn, if this is in your Hand, lose 13 HP. Eternal.

Ball Lightning

Ball Lightning

1
AttackCommon

Deal 7 damage. Channel 1 Lightning.

Banshee's Cry

Banshee's Cry

9
AttackRare

Deal 33 damage to ALL enemies. Costs 2 Energy less for each Ethereal card played this combat.

Barrage

Barrage

1
AttackCommon

Deal 5 damage for each Channeled Orb.

Barricade

Barricade

3
PowerRare

Block is not removed at the start of your turn.

Bash

Bash

2
AttackBasic

Deal 8 damage. Apply 2 Vulnerable.

Battle Trance

Battle Trance

0
SkillUncommon

Draw 3 cards. You cannot draw additional cards this turn.

Beacon of Hope

Beacon of Hope

2
PowerRare

Whenever you gain Block on your turn, other players gain half that much Block.

Beam Cell

Beam Cell

0
AttackCommon

Deal 3 damage. Apply 1 Vulnerable.

Beat Down

Beat Down

3
SkillRare

Unplayable. Play 3 random Attacks from your Discard Pile.

Beat into Shape

Beat into Shape

1
AttackRare

Deal 5 damage. Forge 5. Forges an additional 5 for every other time you've hit the enemy this turn.

Beckon

Beckon

1
StatusSpecial

At the end of your turn, if this is in your Hand, lose 6 HP.

BEGONE!

BEGONE!

1
SkillCommon

Choose a card in your Hand to Transform into Minion Strike.

Believe in You

Believe in You

0
SkillUncommon

Another player gains 2 Energy.

Biased Cognition

Biased Cognition

1
PowerAncient

Gain 5 Focus. At the start of your turn, lose 1 Focus.

Big Bang

Big Bang

0
SkillRare

Draw 1 card. Gain 1 Energy. Gain 1 Star. Forge 5. Exhaust.

Black Hole

Black Hole

1
PowerUncommon

Whenever you spend or gain 1 Star, deal 3 damage to ALL enemies.

Blade Dance

Blade Dance

1
SkillCommon

Add 3 Shivs into your Hand. Exhaust.

Blade of Ink

Blade of Ink

1
SkillRare

Add 2 Inky Shivs into your Hand.

Blight Strike

Blight Strike

1
AttackCommon

Deal 8 damage. Apply Doom equal to damage dealt.

Blood Wall

Blood Wall

2
SkillCommon

Lose 2 HP. Gain 16 Block.

Bloodletting

Bloodletting

0
SkillUncommon

Lose 3 HP. Gain 2 Energy.

Bludgeon

Bludgeon

3
AttackUncommon

Deal 32 damage.

Blur

Blur

1
SkillUncommon

Gain 5 Block. Block is not removed at the start of your next turn.

Body Slam

Body Slam

1
AttackCommon

Deal damage equal to your Block.

Bodyguard

Bodyguard

1
SkillBasic

Summon 5.

Bolas

Bolas

0
AttackRare

Deal 3 damage. At the start of your next turn, return this to your Hand.

Bombardment

Bombardment

3
AttackRare

Deal 18 damage. At the start of your turn, if this is in your Exhaust Pile, play it. Exhaust.

Bone Shards

Bone Shards

1
AttackUncommon

If Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block. Osty dies.

Boost Away

Boost Away

0
SkillCommon

Gain 6 Block. Add a Dazed into your Discard Pile.

Boot Sequence

Boot Sequence

0
SkillUncommon

Innate. Gain 10 Block. Exhaust.

Borrowed Time

Borrowed Time

1
SkillUncommon

Gain 4 Energy. Cards cost an additional 1 Energy this turn.

Bouncing Flask

Bouncing Flask

2
SkillUncommon

Apply 3 Poison to a random enemy 3 times.

Brand

Brand

0
SkillRare

Lose 1 HP. Exhaust 1 card. Gain 1 Strength.

Break

Break

1
AttackAncient

Deal 20 damage. Apply 5 Vulnerable.

Breakthrough

Breakthrough

1
AttackCommon

Lose 1 HP. Deal 9 damage to ALL enemies.

Brightest Flame

Brightest Flame

0
SkillAncient

Gain 2 Energy. Draw 2 cards. Lose 1 Max HP.

Bubble Bubble

Bubble Bubble

1
SkillUncommon

If the enemy has Poison, apply 9 Poison.

Buffer

Buffer

2
PowerRare

Prevent the next time you would lose HP.

Bulk Up

Bulk Up

2
PowerUncommon

Lose 1 Orb Slot. Gain 2 Strength. Gain 2 Dexterity.

Bullet Time

Bullet Time

3
SkillRare

You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.

Bully

Bully

0
AttackUncommon

Deal 4 damage. Deals 2 additional damage for each Vulnerable on the enemy.

Bulwark

Bulwark

2
SkillUncommon

Gain 12 Block. Forge 10.

Bundle of Joy

Bundle of Joy

1
SkillRare

Add 3 random Colorless cards into your Hand. Exhaust.

Burn

Burn

0
StatusSpecial

Unplayable. At the end of your turn, if this is in your Hand, take 2 damage.

Burning Pact

Burning Pact

1
SkillUncommon

Exhaust 1 card. Draw 2 cards.

Burst

Burst

1
SkillRare

This turn, your next Skill is played an extra time.

Bury

Bury

4
AttackUncommon

Deal 52 damage.

Byrd Swoop

Byrd Swoop

0
AttackEvent

Deal 14 damage.

Byrdonis Egg

Byrdonis Egg

0
SkillSpecial

Unplayable. Can be hatched at a Rest Site.

Calamity

Calamity

3
PowerRare

Whenever you play an Attack, add a random Attack into your Hand.

Calcify

Calcify

1
PowerUncommon

Osty's attacks deal 4 additional damage.

Calculated Gamble

Calculated Gamble

0
SkillUncommon

Discard your Hand, then draw that many cards. Exhaust.

Call of the Void

Call of the Void

1
PowerRare

At the start of your turn, add 1 random card into your Hand. It gains Ethereal.

Caltrops

Caltrops

1
PowerEvent

Whenever you are attacked, deal 3 damage back.

Capacitor

Capacitor

1
PowerUncommon

Gain 2 Orb Slots.

Capture Spirit

Capture Spirit

1
SkillUncommon

Enemy loses 3 HP. Add 3 Souls into your Draw Pile.

Cascade

Cascade

0
SkillRare

Play the top X cards of your Draw Pile.

Catastrophe

Catastrophe

2
SkillUncommon

Unplayable. Play 2 random cards from your Draw Pile.

Celestial Might

Celestial Might

2
AttackCommon

Deal 6 damage 3 times.

Chaos

Chaos

1
SkillUncommon

Channel 1 random Orb.

Charge Battery

Charge Battery

1
SkillCommon

Gain 7 Block. Next turn, gain 1 Energy.

CHARGE!!

CHARGE!!

1
SkillUncommon

Choose 2 cards in your Draw Pile to Transform into Minion Dive Bombs.

Child of the Stars

Child of the Stars

1
PowerUncommon

Whenever you spend 1 Star, gain 2 Block for each Star spent.

Chill

Chill

0
SkillUncommon

Channel 1 Frost for each enemy. Exhaust.

Chrysalis

Chrysalis

0
SkillCommon

Shuffle cards random Skills into your Draw Pile. They cost 0 this combat.

Cinder

Cinder

2
AttackCommon

Deal 18 damage. Exhaust 1 card at random.

Clash

Clash

0
AttackEvent

Can only be played if every card in your Hand is an Attack. Deal 14 damage.

Claw

Claw

0
AttackCommon

Deal 3 damage. Increase the damage of ALL Claw cards by 2 this combat.

Cleanse

Cleanse

1
SkillUncommon

Summon 3. Exhaust 1 card from your Draw Pile.

Cloak and Dagger

Cloak and Dagger

1
SkillCommon

Gain 6 Block. Add 1 Shiv into your Hand.

Cloak of Stars

Cloak of Stars

0
SkillCommon

Gain 7 Block.

Clumsy

Clumsy

0
CurseCurse

Ethereal. Unplayable.

Cold Snap

Cold Snap

1
AttackCommon

Deal 6 damage. Channel 1 Frost.

Collision Course

Collision Course

0
AttackCommon

Deal 10 damage. Add a Debris into your Hand.

Colossus

Colossus

1
SkillUncommon

Gain 4 Block. You receive 50% less damage from Vulnerable enemies this turn.

Comet

Comet

0
AttackRare

Deal 33 damage. Apply 3 Weak. Apply 3 Vulnerable.

Compact

Compact

1
SkillUncommon

Gain 6 Block. Transform all Status cards in your Hand into Fuel.

Compile Driver

Compile Driver

1
AttackCommon

Deal 7 damage. Draw 1 card for each unique Orb you have.

Conflagration

Conflagration

1
AttackRare

Deal 2 damage to ALL enemies 4 times.

Conqueror

Conqueror

1
SkillUncommon

Forge 3. Sovereign Blade deals double damage to the enemy this turn.

Consuming Shadow

Consuming Shadow

2
PowerRare

Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.

Convergence

Convergence

1
SkillUncommon

Next turn, gain 1 Energy and 1 Star. Retain your Hand this turn.

Coolant

Coolant

1
PowerRare

At the start of your turn, gain 2 Block for each unique Orb you have.

Coolheaded

Coolheaded

1
SkillCommon

Channel 1 Frost. Draw 1 card.

Coordinate

Coordinate

1
SkillUncommon

Give another player 5 Strength this turn.

Corrosive Wave

Corrosive Wave

1
SkillRare

Whenever you draw a card this turn, apply 2 Poison to ALL enemies.

Corruption

Corruption

3
PowerAncient

Skills cost 0. Whenever you play a Skill, Exhaust it.

Cosmic Indifference

Cosmic Indifference

1
SkillCommon

Gain 6 Block. Put a card from your Discard Pile on top of your Draw Pile.

Countdown

Countdown

1
PowerUncommon

At the start of your turn, apply 6 Doom to a random enemy.

Crash Landing

Crash Landing

1
AttackRare

Deal 21 damage to ALL enemies. Fill your Hand with Debris.

Creative AI

Creative AI

3
PowerRare

At the start of your turn, add a random Power into your Hand.

Crescent Spear

Crescent Spear

1
AttackCommon

Deal 8 damage. Deals 2 additional damage for ALL your cards that have a 1 Star cost.

Crimson Mantle

Crimson Mantle

1
PowerRare

At the start of your turn, lose 1 HP and gain 7 Block.

Cruelty

Cruelty

1
PowerUncommon

Vulnerable enemies take an additional 25% damage.

Crush Under

Crush Under

1
AttackCommon

Deal 8 damage to ALL enemies. All enemies lose 1 Strength this turn.

Curse of the Bell

Curse of the Bell

0
CurseCurse

Unplayable. Eternal.

Dagger Spray

Dagger Spray

1
AttackCommon

Deal 4 damage to ALL enemies twice.

Dagger Throw

Dagger Throw

1
AttackCommon

Deal 9 damage. Draw 1 card. Discard 1 card.

Danse Macabre

Danse Macabre

1
PowerUncommon

Whenever you play a card that costs 2 Energy or more, gain 4 Block.

Dark Embrace

Dark Embrace

2
PowerRare

Whenever a card is Exhausted, draw 1 card.

Dark Shackles

Dark Shackles

0
SkillUncommon

Enemy loses 9 Strength this turn. Exhaust.

Darkness

Darkness

1
SkillUncommon

Channel 1 Dark. Trigger the passive ability of all Dark Orbs.

Dash

Dash

2
AttackUncommon

Gain 10 Block. Deal 10 damage.

Dazed

Dazed

0
StatusSpecial

Ethereal. Unplayable.

Deadly Poison

Deadly Poison

1
SkillCommon

Apply 5 Poison.

Death March

Death March

1
AttackUncommon

Deal 8 damage. Deals 4 additional damage for each card drawn during your turn.

Deathbringer

Deathbringer

2
SkillUncommon

Apply 21 Doom and 1 Weak to ALL enemies.

Death's Door

Death's Door

1
SkillUncommon

Gain 6 Block. If you applied Doom this turn, gain Block 2 additional times.

Debilitate

Debilitate

1
AttackUncommon

Deal 10 damage. Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.

Debris

Debris

1
StatusSpecial

Exhaust.

Debt

Debt

0
CurseCurse

Unplayable. At the end of your turn, if this is in your Hand, lose 10 Gold.

Decay

Decay

0
CurseCurse

Unplayable. At the end of your turn, if this is in your Hand, take 2 damage.

Decisions, Decisions

Decisions, Decisions

0
SkillRare

Unplayable. Draw 3 cards. Choose a Skill in your Hand and play it 3 times. Exhaust.

Defend

Defend

1
SkillBasic

Gain 5 Block.

Defend

Defend

1
SkillBasic

Gain 5 Block.

Defend

Defend

1
SkillBasic

Gain 5 Block.

Defend

Defend

1
SkillBasic

Gain 5 Block.

Defend

Defend

1
SkillBasic

Gain 5 Block.

Defile

Defile

1
AttackCommon

Ethereal. Deal 13 damage.

Deflect

Deflect

0
SkillCommon

Gain 4 Block.

Defragment

Defragment

1
PowerRare

Gain 1 Focus.

Defy

Defy

1
SkillCommon

Ethereal. Gain 6 Block. Apply 1 Weak.

Delay

Delay

2
SkillUncommon

Gain 11 Block. Next turn, gain 1 Energy.

Demesne

Demesne

3
PowerRare

Ethereal. At the start of your turn, gain 1 Energy and draw 1 additional card.

Demon Form

Demon Form

3
PowerRare

At the start of your turn, gain 3 Strength.

Demonic Shield

Demonic Shield

0
SkillUncommon

Lose 1 HP. Give another player Block equal to your Block. Exhaust.

Deprecated Card

Deprecated Card

0
SkillCurse

This card was removed in a recent update. Draw 1 card. Remove this from your Deck. Exhaust.

Despair

Despair

0
SkillCommon

For every 1 Doom you apply, gain 1 Block.

Devastate

Devastate

1
AttackUncommon

Deal 35 damage.

Devour Life

Devour Life

1
PowerRare

Whenever you play a Soul, Summon 1.

Dirge

Dirge

0
SkillUncommon

Summon 3 X times. Add X Souls into your Draw Pile. Exhaust.

Discovery

Discovery

1
SkillUncommon

Choose 1 of 3 random cards to add into your Hand. It's free to play this turn. Exhaust.

Disintegration

Disintegration

0
StatusSpecial

At the end of your turn, take 6 damage.

Dismantle

Dismantle

1
AttackUncommon

Deal 8 damage. If the enemy is Vulnerable, hits twice.

Distraction

Distraction

1
SkillEvent

Add a random Skill into your Hand. It's free to play this turn. Exhaust.

Dodge and Roll

Dodge and Roll

1
SkillCommon

Gain 4 Block. Next turn, gain 4 Block.

Dominate

Dominate

1
SkillRare

Apply 1 Vulnerable. Gain 1 Strength for each Vulnerable on the enemy. Exhaust.

Double Energy

Double Energy

1
SkillUncommon

Double your Energy. Exhaust.

Doubt

Doubt

0
CurseCurse

Unplayable. At the end of your turn, if this is in your Hand, gain 1 Weak.

Drain Power

Drain Power

1
AttackCommon

Deal 10 damage. Upgrade 2 random cards in your Discard Pile.

Dramatic Entrance

Dramatic Entrance

0
AttackUncommon

Innate. Deal 11 damage to ALL enemies. Exhaust.

Dredge

Dredge

1
SkillUncommon

Put 3 cards from your Discard Pile into your Hand. Exhaust.

Drum of Battle

Drum of Battle

1
SkillUncommon

Draw 2 cards. When this card is Exhausted, gain 2 Energy.

Dual Wield

Dual Wield

1
SkillEvent

Choose an Attack or Power card. Add a copy of that card into your Hand.

Dualcast

Dualcast

1
SkillBasic

Evoke your rightmost Orb twice.

Dying Star

Dying Star

1
AttackRare

Ethereal. Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.

Echo Form

Echo Form

3
PowerRare

Ethereal. The first card you play each turn is played an extra time.

Echoing Slash

Echoing Slash

1
AttackUncommon

Deal 10 damage to ALL enemies. Repeat this effect for each enemy killed.

Eidolon

Eidolon

2
SkillRare

Play ALL Ethereal cards in your Exhaust Pile. Exhaust.

End of Days

End of Days

3
SkillRare

Apply 29 Doom to ALL enemies. Kill enemies with at least as much Doom as HP.

Energy Surge

Energy Surge

1
SkillUncommon

ALL players gain 2 Energy. Exhaust.

Enfeebling Touch

Enfeebling Touch

1
SkillUncommon

Ethereal. Enemy loses 8 Strength this turn.

Enlightenment

Enlightenment

0
SkillEvent

Reduce the cost of ALL cards in your Hand to 1 this turn. Exhaust.

Enthralled

Enthralled

2
CurseCurse

If this is in your Hand, it must be played before other cards. Eternal.

Entrench

Entrench

2
SkillEvent

Double your Block.

Entropy

Entropy

1
PowerRare

At the start of your turn, Transform 1 card in your Hand.

Envenom

Envenom

2
PowerRare

Whenever an Attack deals unblocked damage, apply 1 Poison.

Equilibrium

Equilibrium

2
SkillUncommon

Gain 13 Block. Retain your Hand this turn.

Eradicate

Eradicate

0
AttackRare

Retain. Deal 11 damage X times.

Escape Plan

Escape Plan

0
SkillUncommon

Draw 1 card. If you draw a Skill, gain 3 Block.

Eternal Armor

Eternal Armor

3
PowerRare

Gain 9 Plating.

Evil Eye

Evil Eye

1
SkillUncommon

Gain 8 Block. Gain another 8 Block if you have Exhausted a card this turn.

Expect a Fight

Expect a Fight

2
SkillUncommon

Gain 1 Energy for each Attack in your Hand.

Expertise

Expertise

1
SkillUncommon

Draw 2 cards. They gain Retain this turn.

Expose

Expose

0
SkillUncommon

Remove all Artifact and Block from the enemy. Apply 2 Vulnerable. Exhaust.

Exterminate

Exterminate

1
AttackEvent

Deal 3 damage to ALL enemies 4 times.

Falling Star

Falling Star

0
AttackBasic

Deal 8 damage. Apply 1 Weak. Apply 1 Vulnerable.

Fan of Knives

Fan of Knives

2
PowerRare

Shivs now hit ALL enemies. Add 4 Shivs into your Hand.

Fasten

Fasten

1
PowerUncommon

Gain an additional 4 Block from Defend cards.

Fear

Fear

1
AttackCommon

Ethereal. Deal 7 damage. Apply 1 Vulnerable.

Feed

Feed

1
AttackRare

Deal 10 damage. If Fatal, raise your Max HP by 3. Exhaust.

Feeding Frenzy

Feeding Frenzy

0
SkillEvent

Gain 5 Strength this turn.

Feel No Pain

Feel No Pain

1
PowerUncommon

Whenever a card is Exhausted, gain 3 Block.

Feral

Feral

2
PowerUncommon

The first time you play a 0-cost Attack each turn, return it to your Hand.

Fetch

Fetch

0
AttackUncommon

Osty deals 3 damage. If this is the first time this card has been played this turn, draw 1 card.

Fiend Fire

Fiend Fire

2
AttackRare

Exhaust your Hand. Deal 7 damage for each card Exhausted. Exhaust.

Fight Me!

Fight Me!

2
AttackUncommon

Deal 5 damage twice. Gain 3 Strength. The enemy gains 1 Strength.

Fight Through

Fight Through

1
SkillUncommon

Gain 13 Block. Add 2 Wounds into your Discard Pile.

Finesse

Finesse

0
SkillUncommon

Gain 4 Block. Draw 1 card.

Finisher

Finisher

1
AttackUncommon

Deal 6 damage for each Attack already played this turn.

Fisticuffs

Fisticuffs

1
AttackUncommon

Deal 7 damage. Gain Block equal to damage dealt.

Flak Cannon

Flak Cannon

2
AttackRare

Exhaust ALL your Status cards. Deal 8 damage to a random enemy for each card Exhausted.

Flame Barrier

Flame Barrier

2
SkillUncommon

Gain 12 Block. Whenever you are attacked this turn, deal 4 damage back.

Flame in the Dark

Flame in the Dark

0
SkillCommon

Gain Energy. Draw cards.

Flanking

Flanking

2
SkillRare

The enemy takes double attack damage from other players this turn.

Flash of Steel

Flash of Steel

0
AttackUncommon

Deal 5 damage. Draw 1 card.

Flatten

Flatten

2
AttackCommon

Osty deals 12 damage. This card costs 0 if Osty has attacked this turn.

Flechettes

Flechettes

1
AttackUncommon

Deal 5 damage for each Skill in your Hand.

Flick-Flack

Flick-Flack

1
AttackCommon

Sly. Deal 7 damage to ALL enemies.

Focused Strike

Focused Strike

1
AttackCommon

Deal 9 damage. Gain 1 Focus this turn.

Follow Through

Follow Through

1
SkillUncommon

Deal 6 damage to ALL enemies. If the last card you played this turn was a Skill, apply 1 Weak to ALL enemies.

Folly

Folly

0
CurseCurse

Innate. Ethereal. Unplayable. Eternal.

Footwork

Footwork

1
PowerUncommon

Gain 2 Dexterity.

Forbidden Grimoire

Forbidden Grimoire

2
PowerAncient

At the end of combat, you may remove a card from your Deck. Eternal.

Foregone Conclusion

Foregone Conclusion

1
SkillRare

Next turn, put 2 cards from your Draw Pile into your Hand.

Forgotten Ritual

Forgotten Ritual

1
SkillUncommon

If you Exhausted a card this turn, gain 3 Energy. Exhaust.

Frantic Escape

Frantic Escape

1
StatusSpecial

Get farther away. Increase Sandpit by 1. Increase the cost of this card by 1.

Friendship

Friendship

1
PowerUncommon

Lose 2 Strength. Gain 1 Energy at the start of each turn.

FTL

FTL

0
AttackUncommon

Deal 5 damage. If you have played fewer than 3 cards this turn, draw 1 card.

Fuel

Fuel

0
StatusToken

Gain 1 Energy. Exhaust.

Furnace

Furnace

1
PowerUncommon

At the start of your turn, Forge 5.

Fusion

Fusion

1
SkillUncommon

Channel 1 Plasma. Exhaust.

Gamma Blast

Gamma Blast

0
AttackUncommon

Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable.

Gang Up

Gang Up

1
AttackUncommon

Deal 5 damage. Deals 5 additional damage for each time another player has attacked the enemy this turn.

Gather Light

Gather Light

1
SkillCommon

Gain 8 Block. Gain 1 Star.

Genesis

Genesis

2
PowerRare

At the start of your turn, gain 2 Star.

Genetic Algorithm

Genetic Algorithm

1
SkillRare

Gain 1 Block. Permanently increase this card's Block by 3. Exhaust.

Ghost Eater

Ghost Eater

0
SkillCommon

Remove all Doom. Gain 1 Energy for every 6 Doom removed.

Giant Rock

Giant Rock

1
StatusToken

Deal 20 damage.

Glacier

Glacier

2
SkillUncommon

Gain 6 Block. Channel 2 Frost.

Glasswork

Glasswork

1
SkillUncommon

Gain 5 Block. Channel 1 Glass.

Glimmer

Glimmer

1
SkillUncommon

Draw 3 cards. Put 1 card from your Hand on top of your Draw Pile.

Glimpse Beyond

Glimpse Beyond

1
SkillRare

ALL players add 3 Souls into their Draw Pile. Exhaust.

Glitterstream

Glitterstream

2
SkillCommon

Gain 11 Block. Next turn, gain 5 Block.

Glow

Glow

1
SkillCommon

Gain 1 Star. Draw 1 card. Next turn, draw 1 card.

Go for the Eyes

Go for the Eyes

0
AttackCommon

Deal 3 damage. If the enemy intends to attack, apply 1 Weak.

Gold Axe

Gold Axe

1
AttackRare

Deal damage equal to the number of cards played this combat.

Good Instincts

Good Instincts

0
SkillCommon

Gain Block.

Grand Finale

Grand Finale

0
AttackRare

Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.

Grapple

Grapple

1
AttackUncommon

Deal 7 damage. Whenever you gain Block this turn, deal 5 damage to the enemy.

Grave Warden

Grave Warden

1
SkillCommon

Gain 8 Block. Add a Soul into your Draw Pile.

Graveblast

Graveblast

1
AttackCommon

Deal 4 damage. Put a card from your Discard Pile into your Hand. Exhaust.

Greed

Greed

0
CurseCurse

Unplayable. Eternal.

GUARDS!!!

GUARDS!!!

2
SkillRare

Transform any number of cards in your Hand into Minion Sacrifice. Exhaust.

Guiding Star

Guiding Star

1
AttackCommon

Deal 12 damage. Draw 2 cards.

Guilty

Guilty

0
CurseCurse

Unplayable. Removed from your Deck after 5 combats.

Gunk Up

Gunk Up

1
AttackCommon

Deal 4 damage 3 times. Add a Slimed into your Discard Pile.

Hailstorm

Hailstorm

1
PowerUncommon

At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.

Hammer Time

Hammer Time

2
PowerRare

Whenever you Forge, all allies Forge as well.

Hand of Greed

Hand of Greed

2
AttackRare

Deal 20 damage. If Fatal, gain 20 Gold.

Hand Trick

Hand Trick

1
SkillUncommon

Gain 7 Block. Add Sly to a Skill in your Hand this turn.

Hang

Hang

1
AttackRare

Deal 10 damage. Double the damage ALL Hang cards deal to this enemy.

Haunt

Haunt

1
PowerUncommon

Whenever you play a Soul, a random enemy loses 7 HP.

Havoc

Havoc

1
SkillCommon

Play the top card of your Draw Pile and Exhaust it.

Haze

Haze

2
SkillUncommon

Apply 4 Poison and 1 Weak to ALL enemies.

Headbutt

Headbutt

1
AttackCommon

Deal 9 damage. Put a card from your Discard Pile on top of your Draw Pile.

Heavenly Drill

Heavenly Drill

0
AttackRare

Deal 8 damage X times. Double X if it's 4 or more.

Hegemony

Hegemony

2
AttackUncommon

Deal 15 damage. Next turn, gain 2 Energy.

Heirloom Hammer

Heirloom Hammer

2
AttackRare

Deal 20 damage. Choose a Colorless card in your Hand. Add a copy of that card into your Hand.

Helix Drill

Helix Drill

0
AttackRare

Deal 3 damage for each Energy spent on other cards this turn.

Hello World

Hello World

1
PowerEvent

At the start of your turn, add a random Common card into your Hand.

Hellraiser

Hellraiser

2
PowerRare

Whenever you draw a card containing “Strike”, it is played against a random enemy.

Hemokinesis

Hemokinesis

1
AttackUncommon

Lose 2 HP. Deal 15 damage.

Hidden Cache

Hidden Cache

1
SkillCommon

Gain 1 Star. Next turn, gain 3 Star.

Hidden Daggers

Hidden Daggers

0
SkillUncommon

Discard 2 cards. Add 2 Shivs into your Hand.

Hidden Gem

Hidden Gem

1
SkillRare

Unplayable. A random card without Replay in your Draw Pile gains Replay 2.

High Five

High Five

2
AttackUncommon

Osty deals 11 damage and applies 2 Vulnerable to ALL enemies.

Hologram

Hologram

1
SkillCommon

Gain 3 Block. Put a card from your Discard Pile into your Hand. Exhaust.

Hotfix

Hotfix

0
SkillCommon

Gain 2 Focus this turn. Exhaust.

Howl from Beyond

Howl from Beyond

3
AttackUncommon

Deal 18 damage to ALL enemies. At the end of your turn, if this is in your Exhaust Pile, play it.

Huddle Up

Huddle Up

1
SkillUncommon

ALL players draw 2 cards. Exhaust.

Hyperbeam

Hyperbeam

2
AttackRare

Deal 30 damage to ALL enemies. Lose 3 Focus.

I Am Invincible

I Am Invincible

1
SkillRare

Gain 10 Block. At the end of your turn, if this is on top of your Draw Pile, play it.

Ice Lance

Ice Lance

3
AttackRare

Deal 19 damage. Channel 3 Frost.

Ignition

Ignition

1
SkillUncommon

Another player Channels Plasma. Exhaust.

Immortality

Immortality

0
SkillCommon

Lose HP lost HP. Gain Intangible Intangible.

Impale

Impale

0
SkillCommon

Deal damage. Apply Poison.

Impatience

Impatience

0
SkillUncommon

If you have no Attacks in your Hand, draw 2 cards.

Impervious

Impervious

2
SkillRare

Gain 30 Block. Exhaust.

Infection

Infection

0
StatusSpecial

Unplayable. At the end of your turn, if this is in your Hand, take 3 damage.

Infernal Blade

Infernal Blade

1
SkillUncommon

Add a random Attack into your Hand. It's free to play this turn. Exhaust.

Inferno

Inferno

1
PowerUncommon

At the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies.

Infinite Blades

Infinite Blades

1
PowerUncommon

At the start of your turn, add 1 Shiv into your Hand.

Inflame

Inflame

1
PowerUncommon

Gain 2 Strength.

Injury

Injury

0
CurseCurse

Unplayable.

Intercept

Intercept

1
SkillUncommon

Gain 9 Block. Redirect all incoming attacks that would be dealt to another player this turn to you.

Invoke

Invoke

1
SkillCommon

Next turn, Summon 2 and gain 2 Energy.

Iron Wave

Iron Wave

1
AttackCommon

Gain 5 Block. Deal 5 damage.

Iteration

Iteration

1
PowerUncommon

The first time you draw a Status each turn, draw 2 cards.

Jack of All Trades

Jack of All Trades

0
SkillUncommon

Add 1 random Colorless card into your Hand. Exhaust.

Jackpot

Jackpot

3
AttackRare

Deal 25 damage. Add 3 random 0-cost cards into your Hand.

Juggernaut

Juggernaut

2
PowerRare

Whenever you gain Block, deal 6 damage to a random enemy.

Juggling

Juggling

1
PowerUncommon

Add a copy of the third Attack you play each turn into your Hand.

Kingly Kick

Kingly Kick

4
AttackUncommon

Deal 27 damage. Whenever you draw this card, reduce its cost by 1.

Kingly Punch

Kingly Punch

1
AttackUncommon

Deal 8 damage. Whenever you draw this card, increase its damage by 4 this combat.

Knife Trap

Knife Trap

2
SkillRare

Play every Shiv in your Exhaust Pile on the enemy.

Knockdown

Knockdown

3
AttackRare

Deal 10 damage. The enemy takes double damage from other players this turn.

Knockout Blow

Knockout Blow

3
AttackUncommon

Deal 30 damage. If this kills an enemy, gain 5 Star.

Know Thy Place

Know Thy Place

0
SkillCommon

Apply 1 Weak. Apply 1 Vulnerable. Exhaust.

Lantern Key

Lantern Key

0
SkillSpecial

Unplayable. Unlocks a special event in the next Act.

Largesse

Largesse

0
SkillUncommon

Another player adds 1 random Colorless card to their Hand.

Leading Strike

Leading Strike

1
AttackCommon

Deal 3 damage. Add 2 Shivs into your Hand.

Leap

Leap

1
SkillCommon

Gain 9 Block.

Leg Sweep

Leg Sweep

2
SkillUncommon

Apply 2 Weak. Gain 11 Block.

Legion of Bone

Legion of Bone

2
SkillUncommon

ALL players Summon 6.

Lethality

Lethality

1
PowerUncommon

Ethereal. The first Attack each turn deals 50% additional damage.

Lift

Lift

1
SkillUncommon

Give another player 11 Block.

Lightning Rod

Lightning Rod

1
SkillCommon

Gain 4 Block. At the start of the next 2 turns, Channel 1 Lightning.

Loop

Loop

1
PowerUncommon

At the start of your turn, trigger the passive ability of your rightmost Orb.

Luminesce

Luminesce

0
StatusToken

Retain. Gain 2 Energy. Exhaust.

Lunar Blast

Lunar Blast

0
AttackUncommon

Deal 4 damage for each Skill already played this turn.

Machine Learning

Machine Learning

1
PowerRare

At the start of your turn, draw 1 additional card.

Mad Science

Mad Science

1
AttackEvent

Deal 12 damage.

Make It So

Make It So

0
AttackRare

Deal 6 damage. Every 3 Skills you play in a turn, put this into your Hand.

Malaise

Malaise

0
SkillRare

Enemy loses X Strength. Apply X Weak. Exhaust.

Mangle

Mangle

3
AttackRare

Deal 20 damage. Enemy loses 10 Strength this turn.

Manifest Authority

Manifest Authority

1
SkillUncommon

Gain 7 Block. Add 1 random Colorless card into your Hand.

Master of Strategy

Master of Strategy

0
SkillRare

Draw 3 cards. Exhaust.

Master Planner

Master Planner

2
PowerRare

When you play a Skill, it gains Sly.

Maul

Maul

1
AttackAncient

Deal 5 damage twice. Increase the damage of ALL Maul cards by 2 this combat.

Mayhem

Mayhem

2
PowerRare

At the start of your turn, play the top card of your Draw Pile.

Melancholy

Melancholy

3
SkillUncommon

Gain 13 Block. Reduce this card's cost by 1 Energy whenever ANYONE dies.

Memento Mori

Memento Mori

1
AttackUncommon

Deal 9 damage. Deals 4 additional damage for each card discarded this turn.

Metamorphosis

Metamorphosis

2
SkillEvent

Add 3 random Attacks into your Draw Pile. They're free to play this combat. Exhaust.

Meteor Shower

Meteor Shower

0
AttackAncient

Deal 14 damage to ALL enemies. Apply 2 Weak and Vulnerable to ALL enemies.

Meteor Strike

Meteor Strike

5
AttackRare

Deal 24 damage. Channel 3 Plasma.

Mimic

Mimic

1
SkillRare

Gain Block equal to the Block on another player. Exhaust.

Mind Blast

Mind Blast

1
AttackUncommon

Innate. Deal damage equal to the number of cards in your Draw Pile.

Mind Rot

Mind Rot

0
StatusSpecial

Draw 1 fewer card each turn.

Minion Dive Bomb

Minion Dive Bomb

0
StatusToken

Deal 13 damage. Exhaust.

Minion Sacrifice

Minion Sacrifice

0
StatusToken

Gain 7 Block. Exhaust.

Minion Strike

Minion Strike

0
StatusToken

Deal 6 damage. Draw 1 card. Exhaust.

Mirage

Mirage

1
SkillUncommon

Gain Block equal to Poison on ALL enemies.

Misery

Misery

0
AttackRare

Deal 7 damage. Apply any debuffs on the enemy to ALL other enemies.

Modded

Modded

0
SkillRare

Gain 1 Orb Slot. Draw 1 card. Increase this card's cost by 1.

Molten Fist

Molten Fist

1
AttackCommon

Deal 10 damage. Double the enemy's Vulnerable. Exhaust.

Momentum Strike

Momentum Strike

1
AttackCommon

Deal 11 damage. Reduce this card's cost to 0.

Monarch's Gaze

Monarch's Gaze

2
PowerRare

Whenever you attack an enemy, it loses 1 Strength this turn.

Monologue

Monologue

0
SkillUncommon

Whenever you play a card this turn, gain 1 Strength this turn.

Multi-Cast

Multi-Cast

0
SkillRare

Evoke your rightmost Orb X times.

Murder

Murder

3
AttackRare

Deal 1 damage. Deals 1 additional damage for each card drawn this combat.

Necro Mastery

Necro Mastery

2
PowerRare

Summon 5. Whenever Osty loses HP, ALL enemies lose that much HP as well.

Negative Pulse

Negative Pulse

1
SkillCommon

Gain 5 Block. Apply 7 Doom to ALL enemies.

Neow's Fury

Neow's Fury

1
AttackAncient

Deal 10 damage. Put up to 2 cards from your Discard Pile into your Hand. Exhaust.

Neurosurge

Neurosurge

0
PowerRare

Gain 3 Energy. Draw 2 cards. At the start of your turn, apply 3 Doom to yourself.

Neutralize

Neutralize

0
AttackBasic

Deal 3 damage. Apply 1 Weak.

Neutron Aegis

Neutron Aegis

1
PowerRare

Gain 8 Plating.

Nightmare

Nightmare

3
SkillRare

Choose a card. Next turn, add 3 copies of that card into your Hand. Exhaust.

No Escape

No Escape

1
SkillUncommon

Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.

Normality

Normality

0
CurseCurse

Unplayable. You cannot play more than 3 cards this turn.

Nostalgia

Nostalgia

1
PowerRare

The first Attack or Skill you play each turn is placed on top of your Draw Pile.

Noxious Fumes

Noxious Fumes

1
PowerUncommon

At the start of your turn, apply 2 Poison to ALL enemies.

Null

Null

2
AttackUncommon

Deal 10 damage. Apply 2 Weak. Channel 1 Dark.

Oblivion

Oblivion

0
SkillRare

Whenever you play a card this turn, apply 3 Doom to the enemy.

Off by One

Off by One

0
SkillCommon

If you end your turn with exactly 1 card in your Hand, gain an additional 1 Energy at the start of next turn.

Offering

Offering

0
SkillRare

Lose 6 HP. Gain 2 Energy. Draw 3 cards. Exhaust.

Omnislice

Omnislice

0
AttackUncommon

Deal 8 damage. Damage ALL other enemies equal to the damage dealt.

One-Two Punch

One-Two Punch

1
SkillRare

This turn, your next Attack is played an extra time.

Orbit

Orbit

2
PowerUncommon

Every 4 Energy you spend, gain 1 Energy.

Outbreak

Outbreak

3
SkillRare

Apply 9 Poison to ALL enemies. Poison triggers immediately.

Outmaneuver

Outmaneuver

1
SkillEvent

Next turn, gain 2 Energy.

Overclock

Overclock

0
SkillUncommon

Draw 2 cards. Add a Burn into your Discard Pile.

Pact's End

Pact's End

0
AttackRare

If you have 3 or more cards in your Exhaust Pile, deal 18 damage to ALL enemies.

Pael's Strike

Pael's Strike

0
SkillCommon

Deal damage equal to the number of cards in your Deck.

Pagestorm

Pagestorm

1
PowerUncommon

Whenever you draw an Ethereal card, draw 1 card.

Pale Blue Dot

Pale Blue Dot

1
PowerUncommon

If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.

Panache

Panache

0
PowerUncommon

Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

Panic Button

Panic Button

0
SkillUncommon

Gain 30 Block. You cannot gain Block from cards for 2 turns. Exhaust.

Parry

Parry

1
PowerUncommon

Sovereign Blade now gains 10 Block.

Parse

Parse

1
SkillUncommon

Ethereal. Draw 3 cards.

Particle Wall

Particle Wall

0
SkillUncommon

Gain 9 Block. Return this card to your Hand.

Patter

Patter

1
SkillCommon

Gain 8 Block. Gain 2 Vigor.

Peck

Peck

1
AttackEvent

Deal 2 damage 3 times.

Perfected Strike

Perfected Strike

2
AttackCommon

Deal 6 damage. Deals 2 additional damage for ALL your cards containing “Strike”.

Phantom Blades

Phantom Blades

1
PowerUncommon

Shivs gain Retain. The first Shiv you play each turn deals 9 additional damage.

Photon Cut

Photon Cut

1
AttackCommon

Deal 10 damage. Draw 1 card. Put 1 card from your Hand on top of your Draw Pile.

Piercing Wail

Piercing Wail

1
SkillCommon

ALL enemies lose 6 Strength this turn. Exhaust.

Pillage

Pillage

1
AttackUncommon

Deal 6 damage. Draw cards until you draw a non-Attack card.

Pillar of Creation

Pillar of Creation

1
PowerUncommon

Whenever you create a card, gain 2 Block.

Pinpoint

Pinpoint

3
AttackUncommon

Deal 15 damage. Costs 1 less Energy for each Skill played this turn.

Pity

Pity

0
SkillCommon

Fully heal an enemy. Gain 1 Star for every HP HP healed.

Poisoned Stab

Poisoned Stab

1
AttackCommon

Deal 6 damage. Apply 3 Poison.

Poke

Poke

0
AttackCommon

Osty deals 6 damage.

Pommel Strike

Pommel Strike

1
AttackCommon

Deal 9 damage. Draw 1 card.

Poor Sleep

Poor Sleep

0
CurseCurse

Retain. Unplayable.

Pounce

Pounce

2
AttackUncommon

Deal 14 damage. The next Skill you play costs 0.

Precise Cut

Precise Cut

0
AttackUncommon

Deal 13 damage. Deals 2 less damage for each other card in your Hand.

Predator

Predator

2
AttackCommon

Deal 15 damage. Next turn, draw 2 cards.

Prep Time

Prep Time

1
PowerUncommon

At the start of your turn, gain 4 Vigor.

Prepared

Prepared

0
SkillCommon

Draw 1 card. Discard 1 card.

Primal Force

Primal Force

0
SkillRare

Transform all Attacks in your Hand into Giant Rock.

Production

Production

0
SkillUncommon

Gain 2 Energy. Exhaust.

Prolong

Prolong

0
SkillUncommon

Next turn, gain Block equal to your current Block. Exhaust.

Prophesize

Prophesize

2
SkillUncommon

Draw 6 cards.

Protector

Protector

1
AttackAncient

Osty deals 10 damage. Deals additional damage equal to Osty's Max HP.

Prowess

Prowess

1
PowerUncommon

Gain 1 Strength. Gain 1 Dexterity.

Pull Aggro

Pull Aggro

2
SkillCommon

Summon 4. Gain 7 Block.

Pull from Below

Pull from Below

1
AttackUncommon

Deal 5 damage for each Ethereal card played this combat.

Purity

Purity

0
SkillUncommon

Retain. Exhaust up to 3 cards in your Hand. Exhaust.

Putrefy

Putrefy

1
SkillUncommon

Apply 2 Weak. Apply 2 Vulnerable. Exhaust.

Pyre

Pyre

2
PowerRare

Gain 1 Energy at the start of each turn.

Quadcast

Quadcast

1
SkillAncient

Evoke your rightmost Orb 4 times.

Quasar

Quasar

0
SkillUncommon

Choose 1 of 3 random Colorless cards to add into your Hand.

Quick Slash

Quick Slash

0
SkillCommon

Deal damage. Draw 1 card.

Radiate

Radiate

0
AttackUncommon

Deal 3 damage to ALL enemies for each Star gained this turn.

Rage

Rage

0
SkillUncommon

Whenever you play an Attack this turn, gain 3 Block.

Rainbow

Rainbow

2
SkillRare

Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark. Exhaust.

Rally

Rally

2
SkillRare

ALL players gain 12 Block.

Rampage

Rampage

1
AttackUncommon

Deal 9 damage. Increase this card's damage by 5 this combat.

Rattle

Rattle

1
AttackUncommon

Osty deals 7 damage. Hits an additional time for each other time he has attacked this turn.

Reanimate

Reanimate

3
SkillRare

Summon 20. Exhaust.

Reap

Reap

3
AttackCommon

Retain. Deal 27 damage.

Reaper Form

Reaper Form

3
PowerRare

Whenever Attacks deal damage, apply that much Doom.

Reave

Reave

1
AttackCommon

Deal 10 damage. Add a Soul into your Draw Pile.

Reboot

Reboot

0
SkillRare

Shuffle ALL your cards into your Draw Pile. Draw 4 cards. Exhaust.

Rebound

Rebound

1
AttackEvent

Deal 9 damage. Put the next card you play this turn on top of your Draw Pile.

Refine Blade

Refine Blade

1
SkillCommon

Forge 9. Next turn, gain 1 Energy.

Reflect

Reflect

1
SkillUncommon

Gain 15 Block. Blocked attack damage is reflected to your attacker this turn.

Reflex

Reflex

3
SkillUncommon

Sly. Draw 2 cards.

Refract

Refract

3
AttackUncommon

Deal 10 damage twice. Channel 2 Glass.

Regret

Regret

0
CurseCurse

Unplayable. At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.

Relax

Relax

3
SkillAncient

Gain 16 Block. Next turn, draw 2 cards and gain 2 Energy. Exhaust.

Rend

Rend

2
AttackRare

Deal 15 damage. Deals 5 additional damage for each unique debuff on the enemy.

Reserves

Reserves

0
SkillCommon

If you don't have enough for a card, 21 Star are used per instead.

Resonance

Resonance

1
SkillUncommon

Gain 1 Strength. ALL enemies lose 1 Strength.

Restlessness

Restlessness

0
SkillUncommon

Retain. If your Hand is empty, draw 2 cards and gain 2 Energy.

Ricochet

Ricochet

2
AttackCommon

Sly. Deal 3 damage to a random enemy 4 times.

Right Hand Hand

Right Hand Hand

0
AttackUncommon

Osty deals 4 damage. Whenever you play a card that costs 2 Energy or more, return this to your Hand from the Discard Pile.

Rip and Tear

Rip and Tear

1
AttackEvent

Deal 7 damage to a random enemy twice.

Rocket Punch

Rocket Punch

2
AttackUncommon

Deal 13 damage. Draw 1 card. Whenever you create a Status, reduce this card's cost by 1 1 Energy until played.

Rolling Boulder

Rolling Boulder

3
PowerRare

At the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.

Royal Gamble

Royal Gamble

0
SkillUncommon

Gain 9 Star. Exhaust.

Royalties

Royalties

1
PowerRare

At the end of combat, gain 30 Gold.

Rupture

Rupture

1
PowerUncommon

Whenever you lose HP on your turn, gain 1 Strength.

Sacrifice

Sacrifice

1
SkillRare

Retain. If Osty is alive, he dies and you gain Block equal to triple his Max HP.

Salvo

Salvo

1
AttackRare

Deal 12 damage. Retain your Hand this turn.

Scavenge

Scavenge

1
SkillUncommon

Exhaust a card. Next turn, gain 2 Energy.

Scourge

Scourge

1
SkillCommon

Apply 13 Doom. Draw 1 card.

Scrape

Scrape

1
AttackUncommon

Deal 7 damage. Draw 4 cards. Discard all cards drawn this way that do not cost 0.

Scrawl

Scrawl

1
SkillRare

Draw cards until your Hand is full. Exhaust.

Sculpting Strike

Sculpting Strike

1
AttackCommon

Deal 9 damage. Add Ethereal to a card in your Hand.

Seance

Seance

1
SkillRare

Ethereal. Transform a card in your Draw Pile into Soul.

Second Wind

Second Wind

1
SkillUncommon

Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.

Secret Technique

Secret Technique

0
SkillRare

Put a Skill from your Draw Pile into your Hand. Exhaust.

Secret Weapon

Secret Weapon

0
SkillRare

Put an Attack from your Draw Pile into your Hand. Exhaust.

Seeker Strike

Seeker Strike

1
AttackUncommon

Deal 9 damage. Choose 1 of 3 cards in your Draw Pile to add into your Hand.

Seeking Edge

Seeking Edge

1
PowerRare

Forge 7. Sovereign Blade now deals damage to ALL enemies.

Sentry Mode

Sentry Mode

2
PowerRare

At the start of your turn, add 1 Sweeping Gaze into your Hand.

Serpent Form

Serpent Form

3
PowerRare

Whenever you play a card, deal 4 damage to a random enemy.

Setup Strike

Setup Strike

1
AttackCommon

Deal 7 damage. Gain 3 Strength this turn.

Seven Stars

Seven Stars

2
AttackRare

Deal 7 damage to ALL enemies 7 times.

Severance

Severance

2
AttackUncommon

Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile.

Shadow Shield

Shadow Shield

2
SkillUncommon

Gain 11 Block. Channel 1 Dark.

Shadow Step

Shadow Step

1
SkillRare

Discard your Hand. Next turn, Attacks deal double damage.

Shadowmeld

Shadowmeld

1
SkillRare

Double your Block gain this turn.

Shame

Shame

0
CurseCurse

Unplayable. At the end of your turn, if this is in your Hand, gain 1 Frail.

Shared Fate

Shared Fate

0
SkillRare

Lose 2 Strength. Enemy loses 2 Strength. Exhaust.

Sharp Edge

Sharp Edge

0
SkillCommon

Whenever you create a Shiv, Upgrade it.

Shatter

Shatter

1
AttackRare

Deal 7 damage to ALL enemies. Evoke all of your Orbs twice. Exhaust.

Shining Strike

Shining Strike

1
AttackUncommon

Deal 8 damage. Gain 2 Star. Put this card on top of your Draw Pile.

Shiny Strike

Shiny Strike

0
SkillCommon

Deal damage damage. Lower the cost of cards Colorless cards in your hand by this turn.

Shiv

Shiv

0
StatusToken

Deal 4 damage. Exhaust.

Shockwave

Shockwave

2
SkillUncommon

Apply 3 Weak and Vulnerable to ALL enemies. Exhaust.

Shroud

Shroud

1
PowerUncommon

Whenever you apply Doom, gain 2 Block.

Shrug It Off

Shrug It Off

1
SkillCommon

Gain 8 Block. Draw 1 card.

Sic 'Em

Sic 'Em

1
AttackUncommon

Osty deals 5 damage. Whenever Osty hits this enemy this turn, Summon 3.

Signal Boost

Signal Boost

1
SkillRare

The next Power you play is played an additional time. Exhaust.

Skewer

Skewer

0
AttackUncommon

Deal 8 damage X times.

Skim

Skim

1
SkillUncommon

Draw 3 cards.

Sleight of Flesh

Sleight of Flesh

2
PowerUncommon

Whenever you apply a debuff to an enemy, they take 9 damage.

Slice

Slice

0
AttackCommon

Deal 6 damage.

Slimed

Slimed

1
StatusSpecial

Draw 1 card. Exhaust.

Sloth

Sloth

0
StatusSpecial

You cannot play more than 3 cards each turn.

Smokestack

Smokestack

1
PowerUncommon

Whenever you create a Status, deal 5 damage to ALL enemies.

Snakebite

Snakebite

2
SkillCommon

Retain. Apply 7 Poison.

Snap

Snap

1
AttackCommon

Osty deals 7 damage. Add Retain to a card in your Hand.

Sneaky

Sneaky

2
PowerRare

Sly. Whenever another player attacks an enemy, gain 1 Block.

Solar Strike

Solar Strike

1
AttackCommon

Deal 9 damage. Gain 1 Star.

Soot

Soot

0
StatusSpecial

Unplayable.

Soul Storm

Soul Storm

1
AttackRare

Deal 9 damage. Deals 4 additional damage for each Soul in your Exhaust Pile.

Soul

Soul

0
StatusToken

Draw 2 cards. Exhaust.

Sovereign Blade

Sovereign Blade

2
StatusToken

Retain. Deal 10 damage.

Sow

Sow

1
AttackCommon

Retain. Deal 8 damage to ALL enemies.

Spectrum Shift

Spectrum Shift

2
PowerUncommon

At the start of your turn, add 1 random Colorless card into your Hand.

Speedster

Speedster

2
PowerUncommon

Whenever you draw a card during your turn, deal 2 damage to ALL enemies.

Spiked

Spiked

0
SkillCommon

At the end of your turn, take damage.

Spinner

Spinner

1
PowerRare

At the start of your turn, Channel 1 Glass.

Spirit of Ash

Spirit of Ash

1
PowerRare

Whenever you play an Ethereal card, gain 4 Block.

Spite

Spite

0
AttackUncommon

Deal 5 damage. If you lost HP this turn, hits 2 times.

Splash

Splash

1
SkillUncommon

Choose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn.

Spoils Map

Spoils Map

0
SkillSpecial

Unplayable. Marks a site of 600 extra Gold in the next Act.

Spoils of Battle

Spoils of Battle

1
SkillCommon

Forge 5. Draw 2 cards.

Spore Mind

Spore Mind

1
CurseCurse

Exhaust.

Spur

Spur

1
SkillUncommon

Retain. Summon 3. Osty heals 5 HP.

Squash

Squash

1
AttackEvent

Deal 10 damage. Apply 2 Vulnerable.

Squeeze

Squeeze

3
AttackRare

Osty deals 25 damage. Deals 5 additional damage for ALL your other Osty Attacks.

Stack

Stack

1
SkillEvent

Gain Block equal to the number of cards in your Discard Pile.

Stampede

Stampede

2
PowerUncommon

At the end of your turn, 1 random Attack in your Hand is played against a random enemy.

Star Blast

Star Blast

0
SkillCommon

Gain Block. Deal damage.

Star Shield

Star Shield

0
SkillCommon

Gain Block. Draw cards.

Stardust

Stardust

0
AttackUncommon

Deal 5 damage to a random enemy X times.

Stoke

Stoke

1
SkillRare

Exhaust your Hand. Add 1 random card into your Hand for each card Exhausted.

Stomp

Stomp

3
AttackUncommon

Deal 12 damage to ALL enemies. Costs 1 less Energy for each Attack played this turn.

Stone Armor

Stone Armor

1
PowerUncommon

Gain 4 Plating.

Storm

Storm

1
PowerUncommon

Whenever you play a Power, Channel 1 Lightning.

Storm of Steel

Storm of Steel

1
SkillRare

Discard your Hand. Add 1 Shiv into your Hand for each card discarded.

Strangle

Strangle

1
AttackUncommon

Deal 8 damage. Whenever you play a card this turn, the enemy loses 2 HP.

Stratagem

Stratagem

1
PowerUncommon

Whenever you shuffle your Draw Pile, choose a card from it to put into your Hand.

Strike

Strike

1
AttackBasic

Deal 6 damage.

Strike

Strike

1
AttackBasic

Deal 6 damage.

Strike

Strike

1
AttackBasic

Deal 6 damage.

Strike

Strike

1
AttackBasic

Deal 6 damage.

Strike

Strike

1
AttackBasic

Deal 6 damage.

Subroutine

Subroutine

1
PowerUncommon

Whenever you play a Power, gain 1 Energy.

Sucker Punch

Sucker Punch

1
AttackCommon

Deal 8 damage. Apply 1 Weak.

Summon Forth

Summon Forth

1
SkillUncommon

Put Sovereign Blade into your Hand from anywhere. Forge 8.

Sunder

Sunder

3
AttackUncommon

Deal 26 damage. If this kills an enemy, gain 3 Energy.

Supercritical

Supercritical

0
SkillRare

Gain 4 Energy. Exhaust.

Supermassive

Supermassive

1
AttackUncommon

Deal 5 damage. Deals 3 additional damage for each card you created this combat.

Suppress

Suppress

0
AttackAncient

Innate. Deal 11 damage. Apply 3 Weak.

Survivor

Survivor

1
SkillBasic

Gain 8 Block. Discard 1 card.

Sweeping Beam

Sweeping Beam

1
AttackCommon

Deal 6 damage to ALL enemies. Draw 1 card.

Sweeping Gaze

Sweeping Gaze

0
StatusToken

Ethereal. Osty deals 10 damage to a random enemy. Exhaust.

Swift Strike

Swift Strike

0
SkillCommon

Deal damage.

Sword Boomerang

Sword Boomerang

1
AttackCommon

Deal 3 damage to a random enemy 3 times.

Sword Sage

Sword Sage

2
PowerRare

Sovereign Blade gains Replay 1.

Synchronize

Synchronize

1
SkillUncommon

Gain 2 Focus this turn for each unique Orb you have.

Synthesis

Synthesis

2
AttackUncommon

Deal 14 damage. The next Power you play costs 0.

Tactician

Tactician

3
SkillUncommon

Sly. Gain 1 Energy.

Tag Team

Tag Team

2
AttackUncommon

Deal 11 damage. The next Attack another player plays on the enemy is played an extra time.

Tank

Tank

1
PowerRare

Take 50% more damage from enemies. Allies take 50% less damage from enemies.

Taunt

Taunt

1
SkillCommon

Gain 6 Block. Apply 1 Vulnerable.

Tear Asunder

Tear Asunder

2
AttackRare

Deal 5 damage. Hits an additional time for each time you lost HP this combat.

Tempest

Tempest

0
SkillUncommon

Channel X Lightning.

Terraforming

Terraforming

1
SkillUncommon

Gain 7 Vigor.

Tesla Coil

Tesla Coil

0
AttackUncommon

Deal 3 damage. Trigger all Lightning against the enemy.

Tezcatara's Might

Tezcatara's Might

0
SkillCommon

Gain Strength Strength. At the end of your turn, lose Strength Strength.

The Bomb

The Bomb

2
SkillUncommon

At the end of 3 turns, deal 40 damage to ALL enemies.

The Gambit

The Gambit

0
SkillRare

Gain 50 Block. If you take unblocked attack damage this combat, die.

The Hunt

The Hunt

1
AttackRare

Deal 10 damage. If Fatal, gain an additional card reward. Exhaust.

The Scythe

The Scythe

2
AttackRare

Deal 13 damage. Permanently increase this card's damage by 5. Exhaust.

The Sealed Throne

The Sealed Throne

1
PowerAncient

Whenever you play a card, gain 1 Star.

The Smith

The Smith

1
SkillRare

Forge 30.

Thinking Ahead

Thinking Ahead

0
SkillUncommon

Draw 2 cards. Put 1 card from your Hand on top of your Draw Pile. Exhaust.

Thrash

Thrash

1
AttackRare

Deal 4 damage twice. Exhaust a random Attack in your Hand and add its damage to this card.

Thrumming Hatchet

Thrumming Hatchet

1
AttackUncommon

Deal 11 damage. At the start of your next turn, return this to your Hand.

Thunder

Thunder

1
PowerUncommon

Whenever you Evoke Lightning, deal 6 damage to each enemy hit.

Thunderclap

Thunderclap

1
AttackCommon

Deal 4 damage and apply 1 Vulnerable to ALL enemies.

Time's Up

Time's Up

2
AttackRare

Deal damage equal to the enemy's Doom. Exhaust.

Tools of the Trade

Tools of the Trade

1
PowerRare

At the start of your turn, draw 1 card and discard 1 card.

Toric Toughness

Toric Toughness

2
SkillEvent

Gain 5 Block. Gain 5 Block at the start of the next 2 turns.

Toxic

Toxic

1
StatusSpecial

At the end of your turn, if this is in your Hand, take 5 damage. Exhaust.

Tracking

Tracking

2
PowerRare

Weak enemies take 50% more damage from Attacks.

Training Strike

Training Strike

0
SkillCommon

Deal damage. If Fatal, Cocoon gains 1 experience.

Transfigure

Transfigure

1
SkillRare

Add Replay to a card in your Hand. It costs an extra 1 Energy. Exhaust.

Trash to Treasure

Trash to Treasure

1
PowerRare

Whenever you create a Status, Channel 1 random Orb.

Tremble

Tremble

1
SkillCommon

Apply 3 Vulnerable. Exhaust.

True Grit

True Grit

1
SkillCommon

Gain 7 Block. Exhaust 1 card at random.

TURBO

TURBO

0
SkillCommon

Gain 2 Energy. Add a Void into your Discard Pile.

Twin Strike

Twin Strike

1
AttackCommon

Deal 5 damage twice.

Tyranny

Tyranny

1
PowerRare

At the start of your turn, draw 1 card and Exhaust 1 card from your Hand. Exhaust.

Ultimate Defend

Ultimate Defend

1
SkillUncommon

Gain 11 Block.

Ultimate Strike

Ultimate Strike

1
AttackUncommon

Deal 14 damage.

Undeath

Undeath

0
SkillRare

Gain 7 Block. Add a copy of this card into your Discard Pile.

Unleash

Unleash

1
AttackBasic

Osty deals 6 damage. Deals additional damage equal to Osty's current HP.

Unmovable

Unmovable

2
PowerRare

The first time you gain Block from a card each turn, double the amount gained.

Unrelenting

Unrelenting

2
AttackUncommon

Deal 14 damage. The next Attack you play costs 0.

Untouchable

Untouchable

2
SkillCommon

Sly. Gain 6 Block.

Up My Sleeve

Up My Sleeve

2
SkillUncommon

Add 3 Shivs into your Hand. Reduce this card's cost by 1.

Uppercut

Uppercut

2
AttackUncommon

Deal 13 damage. Apply 1 Weak. Apply 1 Vulnerable.

Uproar

Uproar

2
AttackCommon

Unplayable. Deal 6 damage twice. Play a random Attack from your Draw Pile.

Veilpiercer

Veilpiercer

1
AttackUncommon

Deal 10 damage. The next Ethereal card you play costs 0.

Venerate

Venerate

1
SkillBasic

Gain 2 Star.

Veteran

Veteran

0
SkillCommon

Gain Block. Gain Strength.

Vicious

Vicious

1
PowerUncommon

Whenever you apply Vulnerable, draw 1 card.

Visions of Grandeur

Visions of Grandeur

0
SkillCommon

If you have enough Stars, draw cards.

Void Form

Void Form

3
PowerRare

Ethereal. End your turn. The first 2 cards you play each turn are free to play.

Void

Void

0
StatusSpecial

Ethereal. Unplayable. Whenever you draw this card, lose 1 Energy.

Volley

Volley

0
AttackUncommon

Deal 10 damage to a random enemy X times.

Voltaic

Voltaic

3
SkillRare

Channel Lightning equal to the Lightning already Channeled this combat. Exhaust.

Warp Space

Warp Space

0
SkillCommon

Add cards random cards into your Draw Pile. Lower their costs by 1 until they are played.

Waste Away

Waste Away

0
StatusSpecial

Gain 1 less Energy per turn.

Well-Laid Plans

Well-Laid Plans

2
PowerRare

At the end of your turn, you no longer discard your Hand.

Whirlwind

Whirlwind

0
AttackUncommon

Deal 5 damage to ALL enemies X times.

Whistle

Whistle

2
AttackAncient

Deal 33 damage. Stun the enemy. Exhaust.

White Noise

White Noise

1
SkillUncommon

Add a random Power into your Hand. It's free to play this turn. Exhaust.

Wish

Wish

0
SkillAncient

Put a card from your Draw Pile into your Hand. Exhaust.

Wisp

Wisp

0
SkillCommon

Gain 1 Energy. Exhaust.

Wound

Wound

0
StatusSpecial

Unplayable.

Wraith Form

Wraith Form

3
PowerAncient

Gain 2 Intangible. At the start of your turn, lose 1 Dexterity.

Writhe

Writhe

0
CurseCurse

Innate. Unplayable.

Wrought in War

Wrought in War

1
AttackCommon

Deal 7 damage. Forge 7.

Zap

Zap

1
SkillBasic

Channel 1 Lightning.

Abundance

Abundance

1
SkillAncient

Choose 1 of 3 Upgraded Powers to add into your Hand. It's free to play this turn. Exhaust.

Blade Symphony

Blade Symphony

2
SkillUncommon

Add 2 Shivs to ALL players' Hands.

Blaze

Blaze

2
SkillUncommon

Give another player 5 Strength.

Cacophony

Cacophony

2
PowerRare

Every 33 cards drawn by ALL players, deal 66 damage to a random enemy.

Concoct

Concoct

0
SkillUncommon

Choose another player. Whenever their Attacks deal unblocked damage this turn, they apply 3 Poison.

Constellation

Constellation

0
SkillUncommon

Another player draws 1 card, gains 1 Energy, and gains 9 Block.

Dowsing

Dowsing

0
SkillSpecial

Unplayable. After entering 5 more ? rooms, transforms into an Abundance.

Fade

Fade

0
SkillUncommon

Retain. Another player gains 6 Dexterity this turn.

Hibernate

Hibernate

2
SkillUncommon

This turn, your Frost grants ALL allies Block. Channel 2 Frost.

Imitation Learning

Imitation Learning

1
SkillRare

Choose another player. The next 2 times they play a Power, you play a copy of it. Exhaust.

Midnight

Midnight

12
AttackRare

Deal 60 damage. Costs 1 less Energy for each card Exhausted this combat by ANYONE.

Not Yet

Not Yet

2
SkillRare

Heal 10 HP. Exhaust.

One for All

One for All

1
PowerRare

EVERYONE'S 0-cost Attacks deal 3 additional damage.

Outrage

Outrage

0
AttackUncommon

Deal 9 damage. Add a copy of this card into EVERYONE'S Discard Pile.

Plot

Plot

1
SkillUncommon

Next turn, ALL players draw 2 cards.

Sidestep

Sidestep

0
SkillUncommon

Next turn, gain 1 Energy.

Soulbound

Soulbound

1
PowerUncommon

Choose an ally. Whenever you create a Soul, add a Soul to their Draw Pile.

The Ball

The Ball

1
AttackUncommon

Deal 10 damage. Increase this card's damage by 10 this combat and give it to a random ally.

Tutor

Tutor

1
SkillRare

Another player chooses a card in their Draw Pile to add into their Hand.

Underworld

Underworld

2
SkillUncommon

Whenever other players deal attack damage this turn, apply that much Doom. Exhaust.

Wither

Wither

0
StatusSpecial

Unplayable. At the end of your turn, if this is in your Hand, take 3 damage.