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Uncapped Spire is a multiplayer compatible, feature-rich endless mode, designed to ensure all elements of the game scale throughout your journey into the heights of the spire.
Uncapped Acts (Endless Mode)
This module adds an event between the Act 3 boss and the Architect to allow for a new Chapter to begin.
A Chapter consists of a standard run (Acts 1 - 3).
Starting a new Chapter will reroll the seed and Acts, and multiply the scaling of enemies (hp/dmg/effects).
This module also includes some minor QoLs for UI.
Uncapped Upgrades
This module allows for infinitely upgradable cards based on their original upgrade increment.
Cards have level caps where it make sense.
Uncapped Enchantments
This module allows for unlimited Enchantments to be applied to a card.
Uncapped Relics
This module allows for Relics to be continually re-bought, no more circlets!
Currently not available in multiplayer
Uncapped Animations
This module makes all combat animations near instant, no more waiting for 1000 voltaic orbs to finish channelling!
Planned Content
Feedback and Bug Reports
If you find a bug or have a suggestion for improving the mod, please leave a comment.
Be as descriptive as possible!
Credits
Special thanks to Anakeene and Dandruff for helping me test multiplayer functionality.
Also a big thanks goes to Penguin for helping me with the Chinese translations.

Gameplay
(Deprecated) Uncapped Spire (Endless Mode)
von Pr0jectv0.3.15
A feature-rich endless mode! Unlimited upgrades, enchantments and relics will help you push further than you ever could before!
Erstellt
23. Juni 2026
Aktualisiert
21. Juli 2026
Beschreibung
Diese Beschreibung wird vom Mod-Autor auf Nexus Mods auf Englisch bereitgestellt.
Description
Uncapped Spire is a multiplayer compatible, feature-rich endless mode, designed to ensure all elements of the game scale throughout your journey into the heights of the spire.
Main features
Uncapped Acts (Endless Mode)
This module adds an event between the Act 3 boss and the Architect to allow for a new Chapter to begin.
A Chapter consists of a standard run (Acts 1 - 3).
Starting a new Chapter will reroll the seed and Acts, and multiply the scaling of enemies (hp/dmg/effects).
This module also includes some minor QoLs for UI.
Uncapped Upgrades
This module allows for infinitely upgradable cards based on their original upgrade increment.
Cards have level caps where it make sense.
Uncapped Enchantments
This module allows for unlimited Enchantments to be applied to a card.
Uncapped Relics
This module allows for Relics to be continually re-bought, no more circlets!
Currently not available in multiplayer
Uncapped Animations
This module makes all combat animations near instant, no more waiting for 1000 voltaic orbs to finish channelling!
Misc
Planned Content
- Add a modifier to combat infinite decks.
- Card rewards have their levels and the possibility of being enchanted scaled with the current Chapter.
- Potions scaled with the current Chapter.
- Full Translation Support (Partially complete)
Feedback and Bug Reports
If you find a bug or have a suggestion for improving the mod, please leave a comment.
Be as descriptive as possible!
Credits
Special thanks to Anakeene and Dandruff for helping me test multiplayer functionality.
Also a big thanks goes to Penguin for helping me with the Chinese translations.