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Custom Modifiers
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Custom Modifiers

von MiniMentov1.0.0

Adds a variety of custom run modifiers to Slay the Spire, allowing for increased run customisation and challenge.DOES NOT WORK ON THE CURRENT BETA BRANCH

Erstellt

23. März 2026

Aktualisiert

23. März 2026

Auf Nexus Mods ansehen

Beschreibung

Diese Beschreibung wird vom Mod-Autor auf Nexus Mods auf Englisch bereitgestellt.
  • What if all relics are X, inspired by the youtube series and mod for the original slay the spire. Get an option of 5 relics, replace your starting and all future relics with copies of that relic. Want a specific relic to appear? Simply add it to the JSON file shipped with the mod (check the README for more details (due to technical challenges Ancient relics are not swapped out yet).

  • Specialized+, choose any card from your class, start with 5 copies of that card. Want a card from a different class? Just add that to the JSON too!

  • Colourless, a challenge where you lose your starting class cards and relic, and must draft between colourless cards to win the ru
  • Famine, a difficult challenge that stops you from gaining ALL relics, win with just your cards and starting relic!
  • Vintage+, a silly modifier for testing purposes that I left in. Gain 2 relics from each normal fight (very overpowered lol)
  • And more is coming! Please feel free to comment any bugs or suggestions for future modifiers

Slay the Spire 2 mod screenshot
To install download and extract this zip and drop it into your mods folder for SlaytheSpire2. If this is your first mod, just make a mods folder in your steamapps/common/SlaytheSpire2 directory (you can let steam take you there by clicking manage->manage->browse local game files). Bear in mind that when you load a mod, slay the spire will give you 3 new saves in your modded folder. You can either go find your save files and copy them over to your modded profiles, or install the unified save file mod.

This mod works lovely with the unified save file mod, it's helpful for keeping your unlocks and stats in one place. Just keep in mind that this mod will also change your daily challenges, so you'll get a different daily challenge than other people not using the mod. This challenge child be easier or harder (this is technically cheating ig but the integrity of the leaderboards arent exactly sacred lol)

IF YOURE USING THE UNIFIED SAVE FILE MOD, KEEP A COPY OF YOUR SAVE FILE ELSEWHERE. This mod doesn't edit your save file but this is a precaution you should take with all Mods.

For daily challenges, the mod will give you a random relic /card instead of giving you a choice, this is to keep the challenge, although it most certainly can make impossible challenges!
    JSON INFO (Read this if you want to customise your all relics are x and specialized+!)
    When you load a game with either run modifier, "AllRelicsAreX" or "Specialized+" the game will check for the corresponding .JSON files "AllRelicsX.json" and "SpecializedPlus.json".

    These JSONs must be in the SAME directory as the CustomModifier.dll file, if its not then the mod will not see the JSON.

    If the mod can't detect the JSON it will automatically make a new one. If you mess up your JSON for whatever reason, just delete it and the game will make a new one next time you load a run with that modifier.

    For AllRelicsX.json, you will see a JSON with two lists. SpawnPool has a list of all relic IDs in the game. (each element is surrounded by speech marks " " and separated by commas). If you remove a relic from SpawnPool, it can't spawn in as a relic choice or be the relic in a daily run.
    If you want to guarantee a relic will spawn as an option, copy the relicId of the file from the list (ctrl+f can be helpful for finding the relic ID you want) and add the ID to the guaranteed Spawn list.
    Due to limits on the GUI, only 5 relic options will be spawned so don't put more than 5 relics in the guaranteedSpawn list.
    Slay the Spire 2 mod screenshot

    For SpecializedPlus.json, you'll see many list of all the different types of cards. For each class, event cards, curses etc. Again, crtl+f will help you find the exact ID you're looking for, then copy that into guaranteedSpawn.
    There is no hard limit for cards to spawn for SpecializedPlus, but the GUI struggles to handle lists that get too big.
    The mod will spawn all cards that are part of the players class, and the guaranteed Spawn ones too, so if you want to play with 5 echo forms as the silent, you'll need to add echo forms ID to the guaranteed Spawn list 
    Slay the Spire 2 mod screenshot
    It's recommended to keep CustomModifiers.dll and all it's JSONS in its own folder. It spawns a few JSON files that can easily get confusing if your MOD folder has other mods in it.