Card Tier List
45 cards ranked
Rankings reflect Early Access balance and community consensus. Updated regularly.
S Tier — Run-Shaping
11 cards
Glow
1Gain 1 Star. Draw 1 card. Next turn, draw 1 card.

Big Bang
0Draw 1 card. Gain 1 Energy. Gain 1 Star. Forge 5. Exhaust.

Comet
0Deal 33 damage. Apply 3 Weak. Apply 3 Vulnerable.

Convergence
1Next turn, gain 1 Energy and 1 Star. Retain your Hand this turn.

GUARDS!!!
2Transform any number of cards in your Hand into Minion Sacrifice. Exhaust.

Hidden Cache
1Gain 1 Star. Next turn, gain 3 Star.

Particle Wall
0Gain 9 Block. Return this card to your Hand.

Reflect
1Gain 15 Block. Blocked attack damage is reflected to your attacker this turn.

Shining Strike
1Deal 8 damage. Gain 2 Star. Put this card on top of your Draw Pile.

Void Form
3Ethereal. End your turn. The first 2 cards you play each turn are free to play.

Bombardment
3Deal 18 damage. At the start of your turn, if this is in your Exhaust Pile, play it. Exhaust.
A Tier — Premium
11 cards
Gamma Blast
0Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable.

BEGONE!
1Choose a card in your Hand to Transform into Minion Strike.

Gather Light
1Gain 8 Block. Gain 1 Star.

Genesis
2At the start of your turn, gain 2 Star.

Guiding Star
1Deal 12 damage. Draw 2 cards.

Foregone Conclusion
1Next turn, put 2 cards from your Draw Pile into your Hand.

Knockout Blow
3Deal 30 damage. If this kills an enemy, gain 5 Star.

Radiate
0Deal 3 damage to ALL enemies for each Star gained this turn.

Royal Gamble
0Gain 9 Star. Exhaust.

The Sealed Throne
1Whenever you play a card, gain 1 Star.

Photon Cut
1Deal 10 damage. Draw 1 card. Put 1 card from your Hand on top of your Draw Pile.
B Tier — Solid
7 cards
Astral Pulse
0Deal 6 damage to ALL enemies twice.

Cloak of Stars
0Gain 7 Block.

Cosmic Indifference
1Gain 6 Block. Put a card from your Discard Pile on top of your Draw Pile.

Devastate
1Deal 35 damage.

Hegemony
2Deal 15 damage. Next turn, gain 2 Energy.

Solar Strike
1Deal 9 damage. Gain 1 Star.

Royalties
1At the end of combat, gain 30 Gold.
C Tier — Situational
4 cards
Black Hole
1Whenever you spend or gain 1 Star, deal 3 damage to ALL enemies.

Dying Star
1Ethereal. Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.

Glimmer
1Draw 3 cards. Put 1 card from your Hand on top of your Draw Pile.

Resonance
1Gain 1 Strength. ALL enemies lose 1 Strength.
D Tier — Below Average
11 cards
Crescent Spear
1Deal 8 damage. Deals 2 additional damage for ALL your cards that have a 1 Star cost.

Heavenly Drill
0Deal 8 damage X times. Double X if it's 4 or more.

Heirloom Hammer
2Deal 20 damage. Choose a Colorless card in your Hand. Add a copy of that card into your Hand.

Kingly Kick
4Deal 27 damage. Whenever you draw this card, reduce its cost by 1.

Kingly Punch
1Deal 8 damage. Whenever you draw this card, increase its damage by 4 this combat.

Lunar Blast
0Deal 4 damage for each Skill already played this turn.

Monarch's Gaze
2Whenever you attack an enemy, it loses 1 Strength this turn.

Neutron Aegis
1Gain 8 Plating.

Orbit
2Every 4 Energy you spend, gain 1 Energy.

Pillar of Creation
1Whenever you create a card, gain 2 Block.

Prophesize
2Draw 6 cards.
