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Gameplay
Spire 2 Reforged
par Luduavervv0.1.6-alpha
A reforge of STS2
Créé
26 juin 2026
Mis à jour
2 oct. 2026
Description
Cette description est fournie en anglais par l'auteur du mod sur Nexus Mods.
SPIRE 2 REFORGED
YOUR RUN DOESN'T HAVE TO END.
Spire 2 Reforged expands Slay the Spire 2 beyond the normal act progression. Keep the same run, deck, relics, and build going through additional acts, save and Continue later, and face new Endless systems as the climb becomes more dangerous.
Play solo or take the same Endless progression into experimental multiplayer.
Spire 2 Reforged is currently in public alpha. The core Endless experience is playable and growing, but bugs, crashes, balance changes, and unusual edge cases can still happen.
ENDLESS BUILT AROUND YOUR RUN
MORE THAN BIGGER NUMBERS
Endless isn't only about making enemies stronger. New decisions appear as the run grows.
Every 5 Endless Acts, a Milestone gives you a special reward before Destiny.
Current Milestone rewards include:
Experimental Relic and Potion Milestone categories can also be enabled from the mod menu and are disabled by default.
Press Ctrl+F8 to open the Spire 2 Reforged config menu.
EXPERIMENTAL MULTIPLAYER
Endless can be selected directly through the game's native Multiplayer flow.
Current Multiplayer support includes:
Multiplayer is still experimental.
Future work will continue improving:
WHERE REFORGED IS GOING
This roadmap shows the current direction of Spire 2 Reforged, not a fixed release schedule.
BUG REPORTS
Found a bug, crash, desync, or progression issue? Reports help improve the alpha:
→ Bug Reports & Crashes ←
SUPPORT ME
Spire 2 Reforged is free. If you enjoy the project and want to support continued development, testing, balancing, multiplayer work, and future content:
Support Spire 2 Reforged on Patreon
Push the same run as far as you can, share feedback, and help shape Spire 2 Reforged.
YOUR RUN DOESN'T HAVE TO END.
Spire 2 Reforged expands Slay the Spire 2 beyond the normal act progression. Keep the same run, deck, relics, and build going through additional acts, save and Continue later, and face new Endless systems as the climb becomes more dangerous.
Play solo or take the same Endless progression into experimental multiplayer.
Spire 2 Reforged is currently in public alpha. The core Endless experience is playable and growing, but bugs, crashes, balance changes, and unusual edge cases can still happen.
ENDLESS BUILT AROUND YOUR RUN
- Keep the same run - continue your existing build through additional acts instead of starting a separate run.
- Save & Continue - leave a long Endless run and come back to it later.
- Growing challenge - enemies gain more HP and damage as your Endless Act increases.
- Destiny - long-term choices that can reward, punish, or tempt you with risky hidden Pacts.
- Milestones - every 5 Endless Acts, choose a special reward before that act's Destiny.
- Experimental Multiplayer - continue Endless through the game's native Multiplayer flow with shared decisions and individual rewards.
MORE THAN BIGGER NUMBERS
Endless isn't only about making enemies stronger. New decisions appear as the run grows.
- Prosperity - beneficial effects, usually with a gold cost.
- Misery - negative effects, usually free.
- Pact - hidden choices that reveal their true outcome after being selected, mixing reward and risk.
Every 5 Endless Acts, a Milestone gives you a special reward before Destiny.
Current Milestone rewards include:
- Gold
- Healing
- Destiny rewards
- Cards
- Card Actions such as Upgrade, Transform, and Enchant
Experimental Relic and Potion Milestone categories can also be enabled from the mod menu and are disabled by default.
Press Ctrl+F8 to open the Spire 2 Reforged config menu.
EXPERIMENTAL MULTIPLAYER
Endless can be selected directly through the game's native Multiplayer flow.
Current Multiplayer support includes:
- Endless progression beyond the normal final act
- Shared Destiny voting
- Individual Milestone rewards for each player
- Card Actions
- Synchronized reward handling
- Save & Continue support
Multiplayer is still experimental.
Future work will continue improving:
- Reconnect and rejoin support
- Synchronization recovery
- Persistence edge cases
- General multiplayer reliability
WHERE REFORGED IS GOING
- More Endless choices - more Destiny effects, Milestone rewards, Card Actions, and improved Destiny presentation.
- Deeper long runs - Instability, chapter modifiers, and Elite/Boss modifiers designed to make later acts change in more ways than raw scaling.
- More Endless content - exclusive events, relics, map nodes, economy systems, special rewards, and new ways to shape a long run.
- Better long-run tracking - run history, statistics, quality-of-life features, and larger future content expansions.
This roadmap shows the current direction of Spire 2 Reforged, not a fixed release schedule.
BUG REPORTS
Found a bug, crash, desync, or progression issue? Reports help improve the alpha:
→ Bug Reports & Crashes ←
SUPPORT ME
Spire 2 Reforged is free. If you enjoy the project and want to support continued development, testing, balancing, multiplayer work, and future content:
Support Spire 2 Reforged on Patreon
Push the same run as far as you can, share feedback, and help shape Spire 2 Reforged.