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Ethereal Glow
par Tomasapanv0.6.0
A small visual mod (purely cosmetic) for Slay the Spire 2 that wraps every Ethereal card in an animated smoky halo, so you can spot them in hand at a glance instead of reading keyword text.
Créé
13 sept. 2026
Mis à jour
13 sept. 2026
Description
Cette description est fournie en anglais par l'auteur du mod sur Nexus Mods.
Description
Ethereal cards are easy to miss until they vanish at the end of your turn. This mod marks them with a grey border and smoky overlay, so you can pick them out of your hand at a glance instead of reading the keyword text on every card. It is purely cosmetic.
Installation instructions
Vortex: click Mod Manager Download and let Vortex do the rest.
By hand: extract the archive and drop the EtherealGlow folder into the game's mods folder, so you end up with: Slay the Spire 2\mods\EtherealGlow\EtherealGlow.dll
Main features
- Animated smoke banked against the card's edge, kept clear of the middle so the art and rules text stay readable
- A shimmering silver border tracing the card
- The game's cyan "playable" highlight recoloured for Ethereal cards, so they stand out in a crowded hand
- Cards that gain or lose Ethereal mid-combat update instantly
- Card costs stay visible
- Every colour, strength and speed is adjustable in EtherealGlow.config.jsonc. Copy that file to %APPDATA%\SlayTheSpire2\ and your settings will survive mod updates.
Requirements
None beyond the game itself.
Source code
https://github.com/tsquibb-beep/Ethereal-Glow (MIT)
Ethereal cards are easy to miss until they vanish at the end of your turn. This mod marks them with a grey border and smoky overlay, so you can pick them out of your hand at a glance instead of reading the keyword text on every card. It is purely cosmetic.
Installation instructions
Vortex: click Mod Manager Download and let Vortex do the rest.
By hand: extract the archive and drop the EtherealGlow folder into the game's mods folder, so you end up with: Slay the Spire 2\mods\EtherealGlow\EtherealGlow.dll
Main features
- Animated smoke banked against the card's edge, kept clear of the middle so the art and rules text stay readable
- A shimmering silver border tracing the card
- The game's cyan "playable" highlight recoloured for Ethereal cards, so they stand out in a crowded hand
- Cards that gain or lose Ethereal mid-combat update instantly
- Card costs stay visible
- Every colour, strength and speed is adjustable in EtherealGlow.config.jsonc. Copy that file to %APPDATA%\SlayTheSpire2\ and your settings will survive mod updates.
Requirements
None beyond the game itself.
Source code
https://github.com/tsquibb-beep/Ethereal-Glow (MIT)