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Gameplay
More Upgrades
par GodMode365v1.1.0
Allows cards to be upgraded multiple times.
Créé
16 avr. 2026
Mis à jour
23 avr. 2026
Description
Cette description est fournie en anglais par l'auteur du mod sur Nexus Mods.
This mod allows cards to be upgraded multiple times.
Each upgrade stacks its numeric bonuses (damage, block, cost reductions, etc.).
Cards with binary upgrades or that hit a natural floor are capped.
Examples:
Cards like Borrowed Time or Devastate can be upgraded infinitely
Cards like Knife Trap have a custom effect that does not stack so can only be upgraded once
Cards which add keywords like Trash to Treasure can also only be upgraded once
Cards like Flanking do stack but after 2 upgrades its energy cost is reduced to zero so these kind of upgrades are capped
Configuration
Edit and save the MoreUpgrades/MoreUpgrades.cfg file and restart the game to change settings.
When allowMultipleCombatUpgrades is true (default), in-combat upgrade effects (e.g. Armaments) can stack multiple upgrades on a card just like rest-site upgrades.
When false, in-combat upgrades are capped at +1 level (vanilla behaviour).
{
"allowMultipleCombatUpgrades": true
}
Have fun!
Please note that when you use this mod and save the run the save cannot be loaded without the mod enabled because the game cannot load cards that have been upgraded more than the maximum
The mod only uses assets that are already in the game
Tested with version 0.107.1 of the game
Each upgrade stacks its numeric bonuses (damage, block, cost reductions, etc.).
Cards with binary upgrades or that hit a natural floor are capped.
Examples:
Cards like Borrowed Time or Devastate can be upgraded infinitely
Cards like Knife Trap have a custom effect that does not stack so can only be upgraded once
Cards which add keywords like Trash to Treasure can also only be upgraded once
Cards like Flanking do stack but after 2 upgrades its energy cost is reduced to zero so these kind of upgrades are capped
Configuration
Edit and save the MoreUpgrades/MoreUpgrades.cfg file and restart the game to change settings.
When allowMultipleCombatUpgrades is true (default), in-combat upgrade effects (e.g. Armaments) can stack multiple upgrades on a card just like rest-site upgrades.
When false, in-combat upgrades are capped at +1 level (vanilla behaviour).
{
"allowMultipleCombatUpgrades": true
}
Have fun!
Please note that when you use this mod and save the run the save cannot be loaded without the mod enabled because the game cannot load cards that have been upgraded more than the maximum
The mod only uses assets that are already in the game
Tested with version 0.107.1 of the game