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Stats the Spire
par reddots5097v1
A data analysis mod which displays potion drop chances, enemy intents, in-combat contribution breakdowns, community data, and more to help you make better decisions during your climb.
Créé
16 mai 2026
Mis à jour
16 mai 2026
Description
Cette description est fournie en anglais par l'auteur du mod sur Nexus Mods.
Description / 描述
- In-Run Displays: potion drop chance, card rarity odds, ? room encounter rates, shop price preview.
- Intent Graph: enemy AI state machine on hover.
- Combat Contribution Chart (F8): per-card/relic/potion breakdown of damage, defense, draw, and energy with full
indirect attribution. Real-time updates during combat.
- Community Stats: card pick/win rates on rewards, relic win rates with delta, event choice rates, map danger
overlay, shop buy rates — aggregated from all subscribed players.
- Personal Career Stats: win rate trends, death causes, per-Act deck/path statistics, ancient relic pick rates, boss
damage taken.
- Run History Enhancement: view single-run stats and replay past combat contribution charts.
- Compendium Integration: card library and relic collection show personal + community data side by side.
- Settings Panel (F9): upload toggle, ascension/WR/character filters, data branch (Release/Beta), language switch.
- Internet required for community data. Local features work offline.
- 局内信息显示:药水掉落、卡牌稀有度、?房遭遇概率、商店价格预览。
- 怪物意图状态机:悬停查看敌人 AI 状态转移图。
- 战斗贡献统计 (F8):每张卡/遗物/药水的伤害/防御/抽牌/能量贡献,间接效果完整归因。战斗中实时更新。
- 社区统计:选卡选取率/胜率、遗物胜率/浮动、事件选择率、地图危险度、商店购买率 —— 全体订阅者数据聚合。
- 个人生涯统计:胜率趋势、死因排行、每幕卡组与路线数据、先古遗物选取率、Boss 战损。
- Run History 增强:历史记录中查看本局统计,回看过往战斗贡献图表。
- 百科大全集成:卡牌图书馆/遗物收藏显示个人 + 社区双列对比。
- 设置面板 (F9):上传开关、进阶/胜率/角色筛选、数据分支(正式版/Beta)、语言切换。
- 社区数据需联网。本地功能可离线使用。
Installation / 安装方式
Installation: Extract the archive. Place the stats_the_spire folder into your game's mods/ directory. Launch Slay the Spire 2. The mod loads automatically.
安装:解压后将 stats_the_spire 文件夹放入游戏 mods/ 目录,启动游戏即可。
Main Features / 主要特点
In-Run Displays (InfoMod)
- Potion drop chance tracker on the top bar. Hover for elite odds and multi-combat cumulative probability.
- Card rarity drop odds for your next combat reward.
- Unknown room encounter probability preview on hover. Relic modifiers factored in.
- Shop price preview with relic-adjusted costs, color-coded by what you can afford with current gold.
- Map nodes: death rate and average damage on visited encounters.
局内信息显示
- 顶部栏药水掉落追踪。悬停查看精英战概率与多场累计概率。
- 下场战斗卡牌奖励,不同稀有度掉落率。
- 悬停 ? 房查看遭遇概率(含遗物修正)。
- 商店价格预览(含遗物折扣修正、金币是否够用颜色区分)。
- 地图节点:已走过遭遇战的死亡率与平均伤害。
Intent Graph
- Hover any monster to see its full intent state machine.
- Shows possible actions, probabilities, and consecutive-use limits.
- Yellow arrows for normal transitions, red for conditional branches.
怪物意图状态机
- 悬停怪物查看完整意图状态机。
- 显示可能行动、概率、连续使用次数上限。
- 黄色箭头常规转移,红色箭头条件分支。
Combat Contribution Chart (hotkey: F8)
- Auto-pops after each combat. Damage, Defense, Card Draw, Energy, Stars, Healing per source.
- Real-time mode: open during combat to see live contribution data update as you play cards.
- Strength/Vulnerable/Poison/Orb/Doom all traced back to the original applicator.
- Defense pipeline: Block (FIFO) → Dexterity → Weak mitigation → Intangible cap → Buffer layers — each credited to its source.
- Layer consumption: Vulnerable/Weak first-applied-first-credited per turn; Poison ticks split by remaining stacks; Doom FIFO detonation per enemy.
- Upgrade bonuses (Armaments upgrading Strike) shown as orange segments. Sub-bars for generated/transformed cards.
- Run Summary tab with separate Healing section. Mid-run save/quit persistence.
战斗贡献统计 (F8)
- 每场战斗后自动弹出。伤害、防御、抽牌、能量、辉星、治疗按来源分列。
- 实时模式:战斗中打开面板,随打牌即时刷新贡献数据。
- 力量/易伤/中毒/充能球/灾厄 全部归因到最初施加源。
- 防御链:格挡(FIFO) → 敏捷 → 虚弱减伤 → 无实体上限 → 缓冲层,逐层归因。
- 层数消耗:易伤/虚弱每回合归因于队列最前层;中毒按剩余层数比例分配;灾厄按敌人 FIFO 引爆。
- 升级增量(如武装升级打击)以橙色段显示。生成/变形卡以子条缩进显示。
- 本局汇总标签页含治疗分类。中途存档退出后数据不丢失。
Community Stats
- Card reward screen: pick rate and win rate per card.
- Event options: selection rate per option.
- Relic hover and compendium: community win rate and win rate delta.
- Shop: community buy rates on cards and relics.
- Card removal / upgrade screens: community removal and upgrade rates.
- All community data filterable by ascension range, player win rate, character, and game version (F9).
社区统计
- 选卡界面:每张卡选取率与胜率。
- 事件选项:每个选项的选择率。
- 遗物悬停与百科大全:社区胜率与胜率浮动。
- 商店:卡牌与遗物社区购买率。
- 删牌/升级界面:社区删除率与升级率。
- 全部社区数据可按进阶范围、玩家胜率、角色、游戏版本筛选(F9)。
Personal Career Stats (Compendium → Character Data)
- Win rate summary with adjustable ascension/character filter and rolling trend (last 10/50/100/all).
- Death cause ranking with encounter icons.
- Per-Act deck building (obtained/bought/removed/upgraded) and path statistics (monster/elite/?room/shop/rest).
- Ancient relic pick rates grouped by Elder, with pool-by-pool breakdown.
- Boss damage taken across all acts.
个人生涯统计(百科大全 → 角色数据)
- 胜率汇总(进阶/角色筛选,10/50/100/全部局胜率趋势)。
- 死因排行(含遭遇图标)。
- 每幕卡组构筑(获取/购买/删除/升级)与路线统计(小怪/精英/?房/商店/火堆)。
- 先古遗物选取率按 Elder 分组、逐池展示。
- 全幕 Boss 战损。
Run History Enhancement
- Single-run stats popup: deck building, path stats, ancient picks, boss damage.
- "View Contribution Chart" button to replay that run's combat contributions.
历史记录增强
- 本局统计弹窗:卡组构筑、路线统计、先古遗物选取、Boss 战损。
- "查看贡献图表"按钮,回看过往战斗贡献。
Compendium Personal Stats
- Card Library: personal + community pick rate, win rate, upgrade rate, removal rate, buy rate per card.
- Relic Collection: personal + community win rate and win rate delta.
百科大全个人统计
- 卡牌图书馆:每张卡的个人 + 社区选取率、胜率、升级率、删除率、购买率。
- 遗物收藏:个人 + 社区胜率与胜率浮动。
Settings Panel (F9)
- Upload toggle: opt out of data upload.
- Ascension range filter, min player win rate filter, character filter.
- Game version filter, data branch (Release/Beta).
- Feature toggles: independently enable/disable each sub-feature.
- Language: 中文 / English.
设置面板 (F9)
- 上传开关:可选择不上传数据。
- 进阶范围筛选、最低玩家胜率筛选、角色筛选。
- 游戏版本筛选、数据分支(正式版/Beta)。
- 功能开关:独立启用/禁用各子功能。
- 语言切换(中文/English)。
Data Upload & Privacy
- Uploads one payload per completed run (win or loss). Disable anytime in F9 settings.
- Uploaded: character, ascension, win/loss, floor, card choices, event choices, shop purchases, combat
contributions, final deck/relics.
- NOT uploaded: Steam ID, personal info, system data.
- Offline queue: saves uploads locally when server is unreachable, retries on next launch.
数据上传与隐私
- 每局结束后上传一次(胜利或失败)。可在 F9 设置中随时关闭。
- 上传内容:角色、进阶、胜负、楼层、选牌记录、事件选择、商店购买、战斗贡献、最终卡组/遗物。
- 不上传:Steam ID、个人身份信息、系统数据。
- 离线队列:服务器不可达时本地保存,下次启动自动重传。
Requirements / 依赖
- No other mods required.
- Internet connection for community data. Local features work offline.
- 无需其他 Mod。
- 社区数据需联网。本地功能可离线使用。
Shout Outs
感谢所有参与测试和提供支持的人。
联机支持:联机时可正常加载,仅统计本地玩家贡献数据,但未经足量测试。
仓库:https://github.com/reddots1453/STS2mod-Stats_the_Spire
Thanks to everyone who helped test and provided support.
Multiplayer: loads normally and tracks only the local player's contribution data, but has not been thoroughly tested.
Repository: https://github.com/reddots1453/STS2mod-Stats_the_Spire
- In-Run Displays: potion drop chance, card rarity odds, ? room encounter rates, shop price preview.
- Intent Graph: enemy AI state machine on hover.
- Combat Contribution Chart (F8): per-card/relic/potion breakdown of damage, defense, draw, and energy with full
indirect attribution. Real-time updates during combat.
- Community Stats: card pick/win rates on rewards, relic win rates with delta, event choice rates, map danger
overlay, shop buy rates — aggregated from all subscribed players.
- Personal Career Stats: win rate trends, death causes, per-Act deck/path statistics, ancient relic pick rates, boss
damage taken.
- Run History Enhancement: view single-run stats and replay past combat contribution charts.
- Compendium Integration: card library and relic collection show personal + community data side by side.
- Settings Panel (F9): upload toggle, ascension/WR/character filters, data branch (Release/Beta), language switch.
- Internet required for community data. Local features work offline.
- 局内信息显示:药水掉落、卡牌稀有度、?房遭遇概率、商店价格预览。
- 怪物意图状态机:悬停查看敌人 AI 状态转移图。
- 战斗贡献统计 (F8):每张卡/遗物/药水的伤害/防御/抽牌/能量贡献,间接效果完整归因。战斗中实时更新。
- 社区统计:选卡选取率/胜率、遗物胜率/浮动、事件选择率、地图危险度、商店购买率 —— 全体订阅者数据聚合。
- 个人生涯统计:胜率趋势、死因排行、每幕卡组与路线数据、先古遗物选取率、Boss 战损。
- Run History 增强:历史记录中查看本局统计,回看过往战斗贡献图表。
- 百科大全集成:卡牌图书馆/遗物收藏显示个人 + 社区双列对比。
- 设置面板 (F9):上传开关、进阶/胜率/角色筛选、数据分支(正式版/Beta)、语言切换。
- 社区数据需联网。本地功能可离线使用。
Installation / 安装方式
Installation: Extract the archive. Place the stats_the_spire folder into your game's mods/ directory. Launch Slay the Spire 2. The mod loads automatically.
安装:解压后将 stats_the_spire 文件夹放入游戏 mods/ 目录,启动游戏即可。
Main Features / 主要特点
In-Run Displays (InfoMod)
- Potion drop chance tracker on the top bar. Hover for elite odds and multi-combat cumulative probability.
- Card rarity drop odds for your next combat reward.
- Unknown room encounter probability preview on hover. Relic modifiers factored in.
- Shop price preview with relic-adjusted costs, color-coded by what you can afford with current gold.
- Map nodes: death rate and average damage on visited encounters.
局内信息显示
- 顶部栏药水掉落追踪。悬停查看精英战概率与多场累计概率。
- 下场战斗卡牌奖励,不同稀有度掉落率。
- 悬停 ? 房查看遭遇概率(含遗物修正)。
- 商店价格预览(含遗物折扣修正、金币是否够用颜色区分)。
- 地图节点:已走过遭遇战的死亡率与平均伤害。
Intent Graph
- Hover any monster to see its full intent state machine.
- Shows possible actions, probabilities, and consecutive-use limits.
- Yellow arrows for normal transitions, red for conditional branches.
怪物意图状态机
- 悬停怪物查看完整意图状态机。
- 显示可能行动、概率、连续使用次数上限。
- 黄色箭头常规转移,红色箭头条件分支。
Combat Contribution Chart (hotkey: F8)
- Auto-pops after each combat. Damage, Defense, Card Draw, Energy, Stars, Healing per source.
- Real-time mode: open during combat to see live contribution data update as you play cards.
- Strength/Vulnerable/Poison/Orb/Doom all traced back to the original applicator.
- Defense pipeline: Block (FIFO) → Dexterity → Weak mitigation → Intangible cap → Buffer layers — each credited to its source.
- Layer consumption: Vulnerable/Weak first-applied-first-credited per turn; Poison ticks split by remaining stacks; Doom FIFO detonation per enemy.
- Upgrade bonuses (Armaments upgrading Strike) shown as orange segments. Sub-bars for generated/transformed cards.
- Run Summary tab with separate Healing section. Mid-run save/quit persistence.
战斗贡献统计 (F8)
- 每场战斗后自动弹出。伤害、防御、抽牌、能量、辉星、治疗按来源分列。
- 实时模式:战斗中打开面板,随打牌即时刷新贡献数据。
- 力量/易伤/中毒/充能球/灾厄 全部归因到最初施加源。
- 防御链:格挡(FIFO) → 敏捷 → 虚弱减伤 → 无实体上限 → 缓冲层,逐层归因。
- 层数消耗:易伤/虚弱每回合归因于队列最前层;中毒按剩余层数比例分配;灾厄按敌人 FIFO 引爆。
- 升级增量(如武装升级打击)以橙色段显示。生成/变形卡以子条缩进显示。
- 本局汇总标签页含治疗分类。中途存档退出后数据不丢失。
Community Stats
- Card reward screen: pick rate and win rate per card.
- Event options: selection rate per option.
- Relic hover and compendium: community win rate and win rate delta.
- Shop: community buy rates on cards and relics.
- Card removal / upgrade screens: community removal and upgrade rates.
- All community data filterable by ascension range, player win rate, character, and game version (F9).
社区统计
- 选卡界面:每张卡选取率与胜率。
- 事件选项:每个选项的选择率。
- 遗物悬停与百科大全:社区胜率与胜率浮动。
- 商店:卡牌与遗物社区购买率。
- 删牌/升级界面:社区删除率与升级率。
- 全部社区数据可按进阶范围、玩家胜率、角色、游戏版本筛选(F9)。
Personal Career Stats (Compendium → Character Data)
- Win rate summary with adjustable ascension/character filter and rolling trend (last 10/50/100/all).
- Death cause ranking with encounter icons.
- Per-Act deck building (obtained/bought/removed/upgraded) and path statistics (monster/elite/?room/shop/rest).
- Ancient relic pick rates grouped by Elder, with pool-by-pool breakdown.
- Boss damage taken across all acts.
个人生涯统计(百科大全 → 角色数据)
- 胜率汇总(进阶/角色筛选,10/50/100/全部局胜率趋势)。
- 死因排行(含遭遇图标)。
- 每幕卡组构筑(获取/购买/删除/升级)与路线统计(小怪/精英/?房/商店/火堆)。
- 先古遗物选取率按 Elder 分组、逐池展示。
- 全幕 Boss 战损。
Run History Enhancement
- Single-run stats popup: deck building, path stats, ancient picks, boss damage.
- "View Contribution Chart" button to replay that run's combat contributions.
历史记录增强
- 本局统计弹窗:卡组构筑、路线统计、先古遗物选取、Boss 战损。
- "查看贡献图表"按钮,回看过往战斗贡献。
Compendium Personal Stats
- Card Library: personal + community pick rate, win rate, upgrade rate, removal rate, buy rate per card.
- Relic Collection: personal + community win rate and win rate delta.
百科大全个人统计
- 卡牌图书馆:每张卡的个人 + 社区选取率、胜率、升级率、删除率、购买率。
- 遗物收藏:个人 + 社区胜率与胜率浮动。
Settings Panel (F9)
- Upload toggle: opt out of data upload.
- Ascension range filter, min player win rate filter, character filter.
- Game version filter, data branch (Release/Beta).
- Feature toggles: independently enable/disable each sub-feature.
- Language: 中文 / English.
设置面板 (F9)
- 上传开关:可选择不上传数据。
- 进阶范围筛选、最低玩家胜率筛选、角色筛选。
- 游戏版本筛选、数据分支(正式版/Beta)。
- 功能开关:独立启用/禁用各子功能。
- 语言切换(中文/English)。
Data Upload & Privacy
- Uploads one payload per completed run (win or loss). Disable anytime in F9 settings.
- Uploaded: character, ascension, win/loss, floor, card choices, event choices, shop purchases, combat
contributions, final deck/relics.
- NOT uploaded: Steam ID, personal info, system data.
- Offline queue: saves uploads locally when server is unreachable, retries on next launch.
数据上传与隐私
- 每局结束后上传一次(胜利或失败)。可在 F9 设置中随时关闭。
- 上传内容:角色、进阶、胜负、楼层、选牌记录、事件选择、商店购买、战斗贡献、最终卡组/遗物。
- 不上传:Steam ID、个人身份信息、系统数据。
- 离线队列:服务器不可达时本地保存,下次启动自动重传。
Requirements / 依赖
- No other mods required.
- Internet connection for community data. Local features work offline.
- 无需其他 Mod。
- 社区数据需联网。本地功能可离线使用。
Shout Outs
感谢所有参与测试和提供支持的人。
联机支持:联机时可正常加载,仅统计本地玩家贡献数据,但未经足量测试。
仓库:https://github.com/reddots1453/STS2mod-Stats_the_Spire
Thanks to everyone who helped test and provided support.
Multiplayer: loads normally and tracks only the local player's contribution data, but has not been thoroughly tested.
Repository: https://github.com/reddots1453/STS2mod-Stats_the_Spire