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SixEnergyStart
Gameplay

SixEnergyStart

par ZoranBlackRosev1.0

Makes all Slay the Spire 2 characters start runs with 6 energy instead of 3.

Créé

14 mars 2026

Mis à jour

18 mars 2026

Voir sur Nexus Mods

Description

Cette description est fournie en anglais par l'auteur du mod sur Nexus Mods.
Six Energy Start is a simple gameplay mod for Slay the Spire 2 that increases the starting energy cap for all characters from 3 to 6.This applies to:
  • new runs
  • loaded runs
  • combat energy refills tied to that increased cap
The goal is straightforward: faster starts, bigger early turns, and more room for high-cost cards and aggressive builds from the beginning of a run.

By request I have also added a 4 Energy Start. Both mods can be added at once but if both 6 and 4 energy are active 6 will override 4. So if you have both installed and want to use 4 energy make sure 6 is turned off in mods. 

This mod was designed to aid in the testing of modders making their own characters to make plays more consistent. Both 4 and 6 energy reduce the difficulty of the game by a lot in my opinion so if you don't like making things easier this mod is not for you.