Back to Mods
Kefka
Gameplay

Kefka

by serrbrakv1

The Jester Arrives

Created

Aug 8, 2026

Updated

Aug 9, 2026

View on Nexus Mods

Description

Bring Kefka Palazzo from Final Fantasy VI into Slay the Spire 2 as a fully animated saboteur built around traps, Poison, enemy manipulation, and turning every combat into his personal performance.

Plant Jests on enemies and wait for them to trigger their own Punchlines, or force the joke early with cards like Your Cue. Rig enemy Block to explode, punish buffs and attacks, spread Poison across the battlefield, and chain multiple Punchlines together as Kefka turns the enemy’s own actions against them.

Take control of the entire fight with Stages, powerful combat-wide rules that change how Kefka’s tricks function. Swap Stages as the situation changes, build around Poison or Punchline chains, and use relics that reward constantly changing the performance with additional resources.

Every Punchline pushes Kefka closer to his Limit, Perfect Punchline, giving his sabotage-heavy game plan an explosive payoff once the performance reaches its climax.

Features
Large custom card pool built specifically for Kefka
Fully animated combat, Limit, victory, and death sequences
Unique Jest and Punchline system with multiple enemy traps
Ability to forcibly trigger Jests instead of relying entirely on enemy behavior
Stage cards that replace the rules of the current performance
Dedicated Poison archetype integrated directly into Kefka’s Jests
Cards that manipulate enemy Block, buffs, debuffs, attacks, and actions
Custom Perfect Punchline Limit
Custom relics supporting Jests, Punchlines, Stages, and Kefka’s Energy economy
Hoverable explanations for Kefka’s unique mechanics
Multiple interconnected archetypes instead of a single linear strategy
Solo and multiplayer-focused card effects
Custom combat presentation built around Kefka’s theatrical personality

Kefka rewards players who enjoy setting the trap, manipulating the performance, and deciding exactly when the punchline lands.