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EarlyDoom
by Pretensev1.0.3
Triggers Doom at the end of your turn instead of the end of the enemies turn.
Created
Mar 11, 2026
Updated
Mar 19, 2026
Description
Making it so that Doom is no longer triggered at the end of the enemies turn, but at the end of yours similar to the poison mechanic.
This should be triggered AFTER Poison damage is calculated - do let me know if you come into any issues with this not being the case though.
Installation
- Create a 'mods' folder if there isn't one already (Steam\steamapps\common\Slay the Spire 2\mods\)
- Download this mod, extract the zip and copy it into the mods folder (So it would look like /mods/EarlyDoom)
- Launch the game and click "Yes" when asked to load mods if it's your first time playing with mods
This should be triggered AFTER Poison damage is calculated - do let me know if you come into any issues with this not being the case though.
Installation
- Create a 'mods' folder if there isn't one already (Steam\steamapps\common\Slay the Spire 2\mods\)
- Download this mod, extract the zip and copy it into the mods folder (So it would look like /mods/EarlyDoom)
- Launch the game and click "Yes" when asked to load mods if it's your first time playing with mods