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Head Start Modifier
by Ajamav1.1.1
Adds a Custom Run Modifier for getting a head start on card rewards and removals: Start with 2 Strikes, 2 Defends, and your character's unique starters. Choose 9 out of 35 cards to add to your starting deck, like Sealed Deck. 5 of those 35
Created
Apr 12, 2026
Updated
Jul 31, 2026
Description
Adds a Custom Run Modifier for getting a head start on card rewards and removals.
Start with 2 Strikes, 2 Defends, and your character's unique starters. Choose 9 out of 35 cards to add to your starting deck, like Sealed Deck. 5 of those 35 cards are Colorless.
Version 1.1.0 only works on Stable branch (v0.107.1 as of July 31st)
Version 1.1.1 only works on Beta branch (v0.110.1 as of July 31st)
While I will continue maintaining this mod, check out my mod "Ajama's Custom Modifiers" on the Steam Workshop for more options!
Installation
Unzip the contents of the .zip into the "mods" folder in the same location as "sts2.exe". Requires BaseLib.
Fun Fact
I didn't know that "headstart" wasn't a word until after I finished making the mod. Oops.
Start with 2 Strikes, 2 Defends, and your character's unique starters. Choose 9 out of 35 cards to add to your starting deck, like Sealed Deck. 5 of those 35 cards are Colorless.
Version 1.1.0 only works on Stable branch (v0.107.1 as of July 31st)
Version 1.1.1 only works on Beta branch (v0.110.1 as of July 31st)
While I will continue maintaining this mod, check out my mod "Ajama's Custom Modifiers" on the Steam Workshop for more options!
Installation
Unzip the contents of the .zip into the "mods" folder in the same location as "sts2.exe". Requires BaseLib.
Fun Fact
I didn't know that "headstart" wasn't a word until after I finished making the mod. Oops.