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SixEnergyStart
by ZoranBlackRosev1.0
Makes all Slay the Spire 2 characters start runs with 6 energy instead of 3.
Created
Mar 14, 2026
Updated
Mar 18, 2026
Description
Six Energy Start is a simple gameplay mod for Slay the Spire 2 that increases the starting energy cap for all characters from 3 to 6.This applies to:
By request I have also added a 4 Energy Start. Both mods can be added at once but if both 6 and 4 energy are active 6 will override 4. So if you have both installed and want to use 4 energy make sure 6 is turned off in mods.
This mod was designed to aid in the testing of modders making their own characters to make plays more consistent. Both 4 and 6 energy reduce the difficulty of the game by a lot in my opinion so if you don't like making things easier this mod is not for you.
- new runs
- loaded runs
- combat energy refills tied to that increased cap
By request I have also added a 4 Energy Start. Both mods can be added at once but if both 6 and 4 energy are active 6 will override 4. So if you have both installed and want to use 4 energy make sure 6 is turned off in mods.
This mod was designed to aid in the testing of modders making their own characters to make plays more consistent. Both 4 and 6 energy reduce the difficulty of the game by a lot in my opinion so if you don't like making things easier this mod is not for you.