This entry follows Beta v0.110.0 (2026-07-31) and may not exist on the Main branch yet.
Magi Knight
Overview
A elite enemy encountered in Act 3. Uses First Power Shield, Dampen, Prep, Magic Bomb.
Boss & Elite Guide
Threat Level
Tags
Summary
82 HP Act 3 elite. Glass cannon but its debuff package disrupts scaling decks. Power-heavy decks especially want to end this fast.
Counter Tips
- Burn turn-1 burst on this — Strength Potion / Fire Potion warranted if it's stable elsewhere
- Defect / Silent: ramp decks should pre-stack before this elite if possible
- Don't waste a Vulnerable application — Magi Knight dies fast enough that the modifier rarely matters
Intents

Attack + Defend Deal 6 damage. Gain 5 Block.

Debuff

Defend Gain 5 Block.

Attack Deal 35 damage.

Attack Deal 10 damage.
Related Monsters
Decimillipede
A elite enemy from a special or currently unplaced encounter. Uses Writhe, Bulk, Constrict, Dead.
Cubex Construct
A normal enemy encountered in Act 1, Act 3. Uses Charge Up, Repeater, Repeater Move 2, Expel Blast.
Bygone Effigy
A elite enemy encountered in Act 1. Uses Initial Sleep, Wake, Sleep, Slashes.
Byrdonis
A elite enemy encountered in Act 1. Uses Peck, Swoop.
Phrog Parasite
A elite enemy encountered in Act 1. Uses Infect, Lash.
Wriggler
A elite enemy encountered in Act 1. Uses Nasty Bite, Wriggle, Spawned.