This entry follows Beta v0.110.0 (2026-07-31) and may not exist on the Main branch yet.
Mecha Knight
Overview
A elite enemy encountered in Act 3. Uses Charge, Flamethrower, Windup, Heavy Cleave.
Boss & Elite Guide
Threat Level
Tags
Summary
300 HP Act 3 elite. The most-feared elite of the game — high HP, hard hits. Treat it like a mid-Act 3 boss.
Counter Tips
- Re-evaluate the path before this room: can you skip via campfire or unknown? Worth considering
- All scaling cards should be online before engaging — don't try to scale during the fight
- Save Fire Potion / Strength Potion for this; even one big hit shaves a full turn of trade
Intents

Attack Deal 25 damage.

Status

Defend + Buff Gain 15 Block. Apply 5 strength to self.

Attack Deal 35 damage.
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